Player Matchup

Da Ji
Da Ji
ELBlasian
Da Ji
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 31L
1,285 Elo+
Party 2
Chaac
Chaac
GoodGuyChad
Chaac
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 18L
1,285 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sharkleberry
Morgan Le Fay
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 20L
1,285 Elo+
Party 2
Team Averages
Level 119
1,500 SR
1,285 Elo+

VS

Team Averages
Level 101
1,580 SR
1,540 Elo+
Cthulhu
Cthulhu
GeneticNinja
Cthulhu
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 1
Ra
Ra
LsSwap427
Ra
Level 106
God Stats
1W - 1L
1,741 SR
Queue Stats
5W - 7L
1,619 Elo+
Party 1
Artemis
Artemis
chuker34
Artemis
Level 74
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ELBlasian
Da Ji
11
5 / 1 / 6
7,893
789
4,019
4,696
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 8
8,354
835
7,834
8,413
6,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Sharkleberry
Morgan Le Fay
12
5 / 2 / 9
8,092
809
13,951
6,695
2,462
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GeneticNinja
Cthulhu
11
2 / 3 / 0
7,574
757
4,870
12,856
8,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 7 / 2
6,926
693
3,130
7,666
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
chuker34
Artemis
9
0 / 6 / 1
6,005
601
3,522
9,196
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
3
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ELBlasian
Da Ji
5
1
6
8
L
Cthulhu
GeneticNinja
Cthulhu
2
3
0
0.67
W
5
0
8
9
L
1
7
2
0.29
W
Morgan Le Fay
Sharkleberry
Morgan Le Fay
5
2
9
4.75
L
Artemis
chuker34
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,804
Damage
11,522
19,804
Taken
29,718
11,357
Mitigated
13,437
5,978
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ELBlasian
Da Ji
4,019
1,156
0
1,498
4,696
1,897
1,324
1,562
3,084
0
16,959
L
Cthulhu
GeneticNinja
Cthulhu
4,870
1,143
0
3,106
12,856
8,780
0
7,773
4,860
15,041
0
W
7,834
1,524
0
3,331
8,413
6,998
146
3,458
4,760
0
21,686
L
3,130
243
678
1,138
7,666
2,182
0
2,425
4,994
20,435
0
W
Morgan Le Fay
Sharkleberry
Morgan Le Fay
13,951
3,423
0
1,149
6,695
2,462
1,193
3,208
3,355
33,994
0
L
Artemis
chuker34
Artemis
3,522
1,674
0
618
9,196
2,475
0
3,841
5,217
0
14,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,339
Gold Earned
20,505
116
Minions Killed
84
6
Camps Cleared
3
523,229
Distance Traveled
504,344
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,893
789
30
3
5
172,421
1
L
Cthulhu
7,574
757
19
2
1
192,811
3
W
Chaac
8,354
835
32
3
0
185,065
2
L
Ra
6,926
693
44
4
0
150,056
3
W
Morgan Le Fay
8,092
809
54
5
1
165,743
3
L
Artemis
6,005
601
21
2
2
161,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role