Player Matchup

Hera
Hera
Blue_Berry2102
Hera
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
JoeeCribb
Cupid
Level 40
God Stats
0W - 1L
1,266 SR
Queue Stats
6W - 4L
1,608 Elo+
Party 1
Bakasura
Bakasura
SAN_TTK2019
Bakasura
Level 59
God Stats
1W - 1L
1,825 SR
Queue Stats
1W - 7L
1,527 Elo+
Solo
Rama
Rama
Siylva
Rama
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 7L
1,285 Elo+
Solo
Ah Puch
Ah Puch
TheSeveruz
Ah Puch
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,608 Elo+
Party 1
Team Averages
Level 90
1,518 SR
1,506 Elo+

VS

Team Averages
Level 105
1,490 SR
1,552 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lecavoy
Nu Wa
Level 27
God Stats
14W - 11L
1,667 SR
Queue Stats
55W - 64L
1,651 Elo+
Solo
Danzaburou
Danzaburou
NewMarkus
Danzaburou
Level 144
God Stats
5W - 1L
1,500 SR
Queue Stats
62W - 36L
1,500 Elo+
Solo
Loki
Loki
noLTre
Loki
Level 44
God Stats
1W - 2L
1,285 SR
Queue Stats
15W - 12L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,021
702
4,638
6,527
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
JoeeCribb
Cupid
12
0 / 2 / 2
6,595
660
3,145
9,401
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
SAN_TTK2019
Bakasura
12
1 / 3 / 2
6,506
651
1,701
7,983
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
Siylva
Rama
14
2 / 3 / 1
7,543
754
6,465
9,159
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
TheSeveruz
Ah Puch
14
3 / 2 / 2
7,523
752
8,200
8,218
2,529
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 0 / 4
8,064
806
10,841
5,182
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
 
Ra
14
2 / 0 / 4
7,593
759
1,857
4,198
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Lecavoy
Nu Wa
15
3 / 3 / 5
7,928
793
5,970
7,007
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NewMarkus
Danzaburou
15
1 / 0 / 8
8,030
803
7,847
7,430
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
noLTre
Loki
14
4 / 4 / 4
7,839
784
8,180
8,170
3,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
15
15
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
4
7
W
Ra
 
Ra
2
0
4
4
L
1
5
1
0.3
L
Cupid
JoeeCribb
Cupid
0
2
2
0.5
W
Nu Wa
Lecavoy
Nu Wa
3
3
5
1.83
W
Danzaburou
NewMarkus
Danzaburou
1
0
8
5
L
Bakasura
SAN_TTK2019
Bakasura
1
3
2
0.67
L
Rama
Siylva
Rama
2
3
1
0.83
L
Ah Puch
TheSeveruz
Ah Puch
3
2
2
2
W
Loki
noLTre
Loki
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,149
Damage
34,695
41,288
Taken
31,987
12,634
Mitigated
11,797
9,855
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,841
464
0
497
5,182
1,588
0
2,496
2,566
22,412
0
W
Ra
 
Ra
1,857
0
1,494
1,170
4,198
1,456
224
1,140
3,028
22,805
0
L
4,638
450
0
793
6,527
1,670
0
1,874
4,431
20,755
0
L
Cupid
JoeeCribb
Cupid
3,145
768
736
2,047
9,401
2,498
14
4,889
4,213
0
15,810
W
Nu Wa
Lecavoy
Nu Wa
5,970
1,821
0
1,309
7,007
2,369
1,057
3,680
3,207
33,831
0
W
Danzaburou
NewMarkus
Danzaburou
7,847
1,698
0
3,289
7,430
2,844
885
2,827
4,247
0
30,051
L
Bakasura
SAN_TTK2019
Bakasura
1,701
1,193
0
1,741
7,983
3,016
0
4,770
2,783
0
3,876
L
Rama
Siylva
Rama
6,465
3,974
0
2,366
9,159
2,921
0
2,732
6,122
0
30,079
L
Ah Puch
TheSeveruz
Ah Puch
8,200
237
0
2,172
8,218
2,529
0
3,567
4,458
27,222
0
W
Loki
noLTre
Loki
8,180
1,977
0
916
8,170
3,540
0
2,135
5,911
0
26,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,188
Gold Earned
39,454
193
Minions Killed
237
0
Camps Cleared
0
995,558
Distance Traveled
1,049,624
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,064
806
39
4
0
207,067
0
W
Ra
7,593
759
57
6
0
208,737
4
L
Hera
7,021
702
48
5
0
182,213
4
L
Cupid
6,595
660
25
3
0
210,989
4
W
Nu Wa
7,928
793
55
6
0
195,983
4
W
Danzaburou
8,030
803
53
5
0
218,929
2
L
Bakasura
6,506
651
16
2
0
221,709
3
L
Rama
7,543
754
64
6
0
180,620
2
L
Ah Puch
7,523
752
40
4
0
200,027
1
W
Loki
7,839
784
33
3
0
218,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role