Player Matchup

Apollo
Apollo
TheProdigyJake
Apollo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 18L
1,784 Elo+
Party 2
Thoth
Thoth
iClapu
Thoth
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,784 Elo+
Party 2
King Arthur
King Arthur
tropicalsyrup
King Arthur
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,784 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,784 Elo+

VS

Team Averages
Level 53
1,448 SR
1,466 Elo+
Zeus
Zeus
Feases
Zeus
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 84L
1,407 Elo+
Party 1
Ymir
Ymir
NEB1016
Ymir
Level 17
God Stats
1W - 11L
1,343 SR
Queue Stats
38W - 52L
1,417 Elo+
Party 1
Thor
Thor
Norzor
Thor
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 38L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 14
12,803
800
20,930
12,809
6,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
iClapu
Thoth
15
7 / 5 / 10
11,581
724
9,303
11,165
4,610
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
tropicalsyrup
King Arthur
18
8 / 2 / 17
12,763
798
15,690
15,630
17,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Feases
Zeus
17
5 / 10 / 3
11,955
747
15,324
13,958
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
NEB1016
Ymir
14
1 / 9 / 5
10,812
676
5,699
24,066
23,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
Norzor
Thor
13
2 / 6 / 4
10,127
633
7,361
17,363
7,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
25
Kills
8
9
Deaths
25
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
Feases
Zeus
5
10
3
0.65
L
Ymir
NEB1016
Ymir
1
9
5
0.39
L
Thor
Norzor
Thor
2
6
4
0.67
W
10
2
14
8.5
W
Thoth
iClapu
Thoth
7
5
10
2.4
W
King Arthur
tropicalsyrup
King Arthur
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,923
Damage
28,384
39,604
Taken
55,387
28,087
Mitigated
35,574
8,694
Healing
4,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Feases
Zeus
15,324
1,176
0
0
13,958
4,566
1,003
1,734
11,740
49,139
0
L
Ymir
NEB1016
Ymir
5,699
818
499
1,987
24,066
23,825
390
3,599
20,091
26,146
0
L
Thor
Norzor
Thor
7,361
2,424
0
1,648
17,363
7,183
0
5,464
11,547
0
18,988
W
20,930
8,184
548
3,242
12,809
6,233
1,572
7,078
5,731
0
64,734
W
Thoth
iClapu
Thoth
9,303
634
136
1,805
11,165
4,610
466
6,244
4,921
39,029
0
W
King Arthur
tropicalsyrup
King Arthur
15,690
1,551
0
2,963
15,630
17,244
457
8,160
7,470
142
34,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,147
Gold Earned
32,894
174
Minions Killed
116
7
Camps Cleared
4
782,285
Distance Traveled
639,114
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,955
747
67
4
3
226,554
2
L
Ymir
10,812
676
31
2
0
202,245
0
L
Thor
10,127
633
18
1
1
210,315
2
W
Apollo
12,803
800
83
5
4
265,859
2
W
Thoth
11,581
724
55
3
3
234,190
1
W
King Arthur
12,763
798
36
2
0
282,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role