Player Matchup

Bacchus
Bacchus
TayderChip91
Bacchus
Level 118
God Stats
1W - 2L
1,824 SR
Queue Stats
12W - 19L
1,729 Elo+
Party 1
Chang'e
Chang'e
gdog23c
Chang'e
Level 10
God Stats
0W - 1L
1,340 SR
Queue Stats
1W - 1L
1,729 Elo+
Party 1
Izanami
Izanami
showtime-0485
Izanami
Level 57
God Stats
12W - 12L
1,500 SR
Queue Stats
32W - 47L
1,500 Elo+
Solo
Team Averages
Level 62
1,555 SR
1,653 Elo+

VS

Team Averages
Level 50
1,419 SR
1,332 Elo+
Sobek
Sobek
Legxzy
Sobek
Level 68
God Stats
8W - 11L
1,549 SR
Queue Stats
102W - 166L
1,362 Elo+
Solo
Chang'e
Chang'e
TheBigDaddyStem
Chang'e
Level 65
God Stats
1W - 0L
1,289 SR
Queue Stats
12W - 10L
1,317 Elo+
Party 2
Tiamat
Tiamat
TheStemDaddy
Tiamat
Level 17
God Stats
10W - 8L
1,420 SR
Queue Stats
15W - 20L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TayderChip91
Bacchus
11
0 / 4 / 3
8,270
636
8,466
14,790
20,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
gdog23c
Chang'e
13
1 / 1 / 2
8,016
617
7,014
8,717
4,026
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
14
2 / 3 / 1
9,107
701
9,462
11,977
5,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Legxzy
Sobek
13
1 / 1 / 7
9,572
736
7,345
12,813
15,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
5 / 1 / 1
9,646
742
9,935
9,179
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
14
2 / 1 / 5
8,943
688
10,826
8,552
5,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
8
8
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
Legxzy
Sobek
1
1
7
4.5
L
Bacchus
TayderChip91
Bacchus
0
4
3
0.38
W
5
1
1
5.5
W
Tiamat
2
1
5
4.5
L
Chang'e
gdog23c
Chang'e
1
1
2
2
L
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,942
Damage
28,106
35,484
Taken
30,544
29,588
Mitigated
24,721
7,315
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Legxzy
Sobek
7,345
530
371
3,245
12,813
15,268
125
6,895
5,918
23,177
0
L
Bacchus
TayderChip91
Bacchus
8,466
711
609
1,468
14,790
20,296
52
11,580
3,210
20,742
0
W
9,935
1,091
2,622
3,850
9,179
3,928
488
5,348
3,831
32,166
0
W
Tiamat
10,826
1,139
0
2,550
8,552
5,525
111
3,652
4,900
30,170
0
L
Chang'e
gdog23c
Chang'e
7,014
425
1,363
1,234
8,717
4,026
0
7,910
807
21,474
0
L
Izanami
9,462
6,309
0
2,641
11,977
5,266
0
9,290
2,687
0
38,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
28,161
120
Minions Killed
127
6
Camps Cleared
6
712,877
Distance Traveled
737,838
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,572
736
35
3
1
259,366
5
L
Bacchus
8,270
636
21
2
1
242,005
3
W
Chang'e
9,646
742
48
4
2
239,587
2
W
Tiamat
8,943
688
44
3
3
238,885
0
L
Chang'e
8,016
617
22
2
0
245,855
0
L
Izanami
9,107
701
77
6
5
225,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role