Player Matchup

Ares
Ares
Snowpiercer3736
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,349 Elo+
Party 1
Atlas
Atlas
VelvetyLeaf0
Atlas
Level 57
God Stats
4W - 4L
1,363 SR
Queue Stats
15W - 26L
1,414 Elo+
Party 1
Mercury
Mercury
comic sans6
Mercury
Level 62
God Stats
2W - 3L
1,114 SR
Queue Stats
73W - 94L
1,279 Elo+
Solo
Team Averages
Level 46
1,326 SR
1,348 Elo+

VS

Team Averages
Level 49
1,428 SR
1,315 Elo+
Hera
Hera
ActiveSnagz
Hera
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 91L
1,296 Elo+
Party 2
Fafnir
Fafnir
Dr BoOtY699
Fafnir
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,241 Elo+
Solo
Ne Zha
Ne Zha
Taco246
Ne Zha
Level 67
God Stats
2W - 2L
1,285 SR
Queue Stats
66W - 115L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 7
13,157
658
8,059
21,358
18,481
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
2 / 6 / 9
13,178
659
15,098
17,363
8,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
comic sans6
Mercury
20
8 / 3 / 2
15,012
751
8,403
13,372
6,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 5
13,150
658
15,063
16,825
5,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
5
0 / 1 / 0
9,236
462
0
2,151
3,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Taco246
Ne Zha
18
7 / 6 / 4
13,211
661
21,388
20,789
6,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
13
Kills
11
12
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
Fafnir
0
1
0
0
W
3
3
7
2.17
L
Ne Zha
Taco246
Ne Zha
7
6
4
1.5
W
2
6
9
1.08
W
Mercury
comic sans6
Mercury
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,560
Damage
36,451
52,093
Taken
39,765
33,090
Mitigated
15,509
8,407
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,063
5,293
150
4,690
16,825
5,942
340
9,801
7,024
50,975
0
L
Fafnir
0
0
0
0
2,151
3,349
0
1,092
1,059
312
0
W
8,059
925
0
2,010
21,358
18,481
567
6,016
15,342
28,688
0
L
Ne Zha
Taco246
Ne Zha
21,388
7,645
162
6,186
20,789
6,218
957
12,839
7,950
0
53,068
W
15,098
4,754
0
1,835
17,363
8,077
858
5,613
11,750
49,481
0
W
Mercury
comic sans6
Mercury
8,403
5,144
1,953
2,609
13,372
6,532
1,138
3,931
9,441
0
63,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,347
Gold Earned
35,597
146
Minions Killed
125
8
Camps Cleared
4
1,035,613
Distance Traveled
664,407
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,150
658
67
3
1
310,294
1
L
Fafnir
9,236
462
0
0
0
18,529
0
W
Ares
13,157
658
20
1
0
350,030
0
L
Ne Zha
13,211
661
58
3
3
335,584
0
W
Atlas
13,178
659
63
3
1
296,606
0
W
Mercury
15,012
751
63
3
7
388,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role