Player Matchup

Bastet
Bastet
AaronDDS
Bastet
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 9L
1,689 Elo+
Party 2
Sobek
Sobek
Bag Alert8926
Sobek
Level 127
God Stats
3W - 0L
1,715 SR
Queue Stats
6W - 8L
1,689 Elo+
Party 2
Janus
Janus
Big Ole Beenis
Janus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,689 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Cahmaro
Ah Muzen Cab
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,689 Elo+
Party 2
Chang'e
Chang'e
bilezPHAGE
Chang'e
Level 158
God Stats
6W - 7L
1,284 SR
Queue Stats
77W - 85L
1,364 Elo+
Solo
Team Averages
Level 133
1,543 SR
1,624 Elo+

VS

Team Averages
Level 123
1,591 SR
1,470 Elo+
Gilgamesh
Gilgamesh
Mylenweard
Gilgamesh
Level 108
God Stats
11W - 20L
1,586 SR
Queue Stats
81W - 139L
1,317 Elo+
Party 1
Tiamat
Tiamat
ReoDaMisFit
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,719 Elo+
Solo
Geb
Geb
StupidAnubis
Geb
Level 148
God Stats
3W - 6L
1,674 SR
Queue Stats
194W - 266L
1,280 Elo+
Party 1
Freya
Freya
Xamitlu47
Freya
Level 140
God Stats
12W - 22L
1,694 SR
Queue Stats
45W - 95L
1,317 Elo+
Party 1
Cupid
Cupid
lph89
Cupid
Level 94
God Stats
14W - 30L
1,500 SR
Queue Stats
16W - 41L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AaronDDS
Bastet
17
6 / 3 / 12
10,752
827
14,786
12,805
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 22
10,593
815
9,414
17,998
22,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 7 / 15
9,751
750
12,675
11,979
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Cahmaro
Ah Muzen Cab
19
13 / 1 / 16
12,007
924
28,811
12,967
5,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
bilezPHAGE
Chang'e
17
7 / 2 / 14
10,653
819
11,575
10,628
4,224
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mylenweard
Gilgamesh
15
2 / 5 / 6
9,437
726
6,068
24,393
12,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
15
1 / 7 / 10
8,735
672
6,173
14,873
6,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 7 / 9
9,533
733
10,381
22,443
22,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
Xamitlu47
Freya
14
1 / 9 / 4
8,213
632
7,386
17,624
6,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
lph89
Cupid
17
9 / 5 / 0
10,266
790
12,820
13,326
4,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
43
33
Kills
14
15
Deaths
33
79
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
AaronDDS
Bastet
6
3
12
4
W
3
2
22
7
W
4
7
15
1.64
W
Ah Muzen Cab
Cahmaro
Ah Muzen Cab
13
1
16
21
L
Gilgamesh
Mylenweard
Gilgamesh
2
5
6
1
L
Tiamat
1
7
10
0.86
L
1
7
9
0.79
L
Freya
Xamitlu47
Freya
1
9
4
0.33
W
Chang'e
bilezPHAGE
Chang'e
7
2
14
7
L
Cupid
lph89
Cupid
9
5
0
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,261
Damage
42,828
66,377
Taken
92,659
41,914
Mitigated
52,032
22,192
Healing
21,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AaronDDS
Bastet
14,786
5,366
0
2,743
12,805
5,293
2,243
3,834
8,971
0
38,321
W
9,414
945
885
4,512
17,998
22,842
614
5,177
12,821
19,500
0
W
12,675
1,413
221
1,086
11,979
4,308
465
4,778
7,201
28,068
0
W
Ah Muzen Cab
Cahmaro
Ah Muzen Cab
28,811
10,904
0
2,402
12,967
5,247
3,699
6,986
5,981
0
59,149
L
Gilgamesh
Mylenweard
Gilgamesh
6,068
776
1,992
7,033
24,393
12,239
0
7,564
16,587
0
26,802
L
Tiamat
6,173
1,414
354
3,185
14,873
6,434
117
5,791
8,904
19,079
0
L
10,381
675
0
2,804
22,443
22,035
290
7,341
14,777
24,404
0
L
Freya
Xamitlu47
Freya
7,386
2,435
447
2,320
17,624
6,493
564
7,400
9,987
17,451
0
W
Chang'e
bilezPHAGE
Chang'e
11,575
813
5,883
4,460
10,628
4,224
879
3,165
7,463
26,355
0
L
Cupid
lph89
Cupid
12,820
6,572
786
2,163
13,326
4,831
470
4,530
8,740
0
29,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,756
Gold Earned
46,184
207
Minions Killed
169
0
Camps Cleared
0
1,466,842
Distance Traveled
1,142,585
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,752
827
42
3
0
316,551
0
W
Sobek
10,593
815
17
1
0
293,679
2
W
Janus
9,751
750
40
3
0
272,967
0
W
Ah Muzen Cab
12,007
924
67
5
0
285,778
2
L
Gilgamesh
9,437
726
42
3
0
267,601
0
L
Tiamat
8,735
672
24
2
0
193,030
0
L
Geb
9,533
733
30
2
0
234,374
3
L
Freya
8,213
632
23
2
0
214,230
0
W
Chang'e
10,653
819
41
3
0
297,867
6
L
Cupid
10,266
790
50
4
0
233,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role