Player Matchup

Jing Wei
Jing Wei
Scottblaze
Jing Wei
Level 5
God Stats
1W - 4L
1,715 SR
Queue Stats
1W - 5L
1,704 Elo+
Party 2
Cthulhu
Cthulhu
Solfeggio
Cthulhu
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 12L
1,704 Elo+
Party 2
Ra
Ra
jiggsauce
Ra
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,704 Elo+
Party 2
Bacchus
Bacchus
sesima
Bacchus
Level 44
God Stats
14W - 10L
1,535 SR
Queue Stats
16W - 19L
1,505 Elo+
Solo
Medusa
Medusa
zakiroz
Medusa
Level 17
God Stats
3W - 7L
1,340 SR
Queue Stats
3W - 7L
1,310 Elo+
Solo
Team Averages
Level 38
1,561 SR
1,585 Elo+

VS

Team Averages
Level 103
1,670 SR
1,701 Elo+
Bellona
Bellona
BabyDropKick
Bellona
Level 16
God Stats
11W - 5L
1,500 SR
Queue Stats
202W - 174L
1,560 Elo+
Solo
Charybdis
Charybdis
GreaterSynn
Charybdis
Level 145
God Stats
8W - 5L
1,732 SR
Queue Stats
57W - 76L
1,752 Elo+
Party 1
Atlas
Atlas
KillaTStorm
Atlas
Level 158
God Stats
14W - 7L
1,782 SR
Queue Stats
74W - 70L
1,752 Elo+
Party 1
Scylla
Scylla
RevyChances
Scylla
Level 158
God Stats
15W - 11L
1,638 SR
Queue Stats
62W - 58L
1,752 Elo+
Party 1
Baron Samedi
Baron Samedi
seterry
Baron Samedi
Level 38
God Stats
7W - 5L
1,697 SR
Queue Stats
17W - 29L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Scottblaze
Jing Wei
15
0 / 5 / 4
8,939
596
2,195
10,112
4,025
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Solfeggio
Cthulhu
17
2 / 3 / 4
10,208
681
9,864
20,240
16,468
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
3 / 4 / 2
10,531
702
10,694
11,445
4,683
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
sesima
Bacchus
16
1 / 3 / 4
9,496
633
10,837
17,222
20,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
zakiroz
Medusa
17
0 / 8 / 3
10,279
685
6,111
16,751
6,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabyDropKick
Bellona
18
4 / 1 / 10
11,046
736
15,061
17,612
18,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
GreaterSynn
Charybdis
18
3 / 1 / 14
11,172
745
8,459
9,468
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 1 / 17
11,137
742
7,256
14,896
17,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
20
15 / 2 / 5
12,952
863
23,532
9,471
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
seterry
Baron Samedi
17
1 / 1 / 10
10,559
704
7,989
8,982
4,148
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
6
Kills
23
23
Deaths
6
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bellona
BabyDropKick
Bellona
4
1
10
9
W
Charybdis
GreaterSynn
Charybdis
3
1
14
10
W
0
1
17
8.5
W
Scylla
15
2
5
8.75
L
Jing Wei
Scottblaze
Jing Wei
0
5
4
0.4
L
Cthulhu
Solfeggio
Cthulhu
2
3
4
1.33
L
3
4
2
1
L
Bacchus
sesima
Bacchus
1
3
4
1
W
Baron Samedi
seterry
Baron Samedi
1
1
10
6
L
Medusa
zakiroz
Medusa
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,701
Damage
62,297
75,770
Taken
60,429
52,811
Mitigated
48,368
10,706
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BabyDropKick
Bellona
15,061
2,623
0
6,959
17,612
18,315
755
8,279
9,333
0
34,893
W
Charybdis
GreaterSynn
Charybdis
8,459
4,210
0
2,685
9,468
4,483
6,692
5,543
3,925
0
40,062
W
7,256
1,950
0
1,437
14,896
17,044
978
6,284
8,612
20,189
0
W
Scylla
23,532
3,273
0
180
9,471
4,378
2,469
6,116
3,355
61,031
0
L
Jing Wei
Scottblaze
Jing Wei
2,195
1,097
0
381
10,112
4,025
639
6,737
2,877
0
16,588
L
Cthulhu
Solfeggio
Cthulhu
9,864
851
0
1,728
20,240
16,468
117
8,148
11,522
17,501
0
L
10,694
1,079
3,522
2,379
11,445
4,683
110
5,572
5,459
33,771
0
L
Bacchus
sesima
Bacchus
10,837
468
269
1,263
17,222
20,798
516
8,295
8,578
27,815
0
W
Baron Samedi
seterry
Baron Samedi
7,989
745
2,562
2,523
8,982
4,148
2,224
5,173
3,809
37,112
0
L
Medusa
zakiroz
Medusa
6,111
2,909
222
942
16,751
6,837
1,531
9,110
7,284
0
53,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,453
Gold Earned
56,866
236
Minions Killed
265
0
Camps Cleared
0
1,324,351
Distance Traveled
1,452,555
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,046
736
43
3
0
321,568
1
W
Charybdis
11,172
745
56
4
0
286,743
1
W
Atlas
11,137
742
17
1
0
289,958
1
W
Scylla
12,952
863
88
6
0
298,663
2
L
Jing Wei
8,939
596
30
2
0
229,337
2
L
Cthulhu
10,208
681
31
2
0
287,364
0
L
Ra
10,531
702
50
3
0
280,299
0
L
Bacchus
9,496
633
31
2
0
286,088
0
W
Baron Samedi
10,559
704
61
4
0
255,623
3
L
Medusa
10,279
685
94
6
0
241,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role