Player Matchup

Loki
Loki
ASSASSINBOII69
Loki
Level 26
God Stats
49W - 57L
1,500 SR
Queue Stats
195W - 248L
1,500 Elo+
Solo
Neith
Neith
BooShnizzle9334
Neith
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 33L
1,485 Elo+
Party 2
Hel
Hel
Cbooulhu
Hel
Level 31
God Stats
8W - 14L
1,820 SR
Queue Stats
14W - 26L
1,520 Elo+
Solo
Zeus
Zeus
Kryptte
Zeus
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,612 Elo+
Party 2
Ares
Ares
VDUB 18
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,669 Elo+
Party 2
Team Averages
Level 45
1,564 SR
1,557 Elo+

VS

Team Averages
Level 81
1,500 SR
1,638 Elo+
Artemis
Artemis
AudyH
Artemis
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 162L
1,589 Elo+
Party 1
Bastet
Bastet
HomeboyModz
Bastet
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 16L
1,702 Elo+
Party 1
Ymir
Ymir
LostLooks
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,684 Elo+
Solo
Kukulkan
Kukulkan
SunWuThong
Kukulkan
Level 47
God Stats
3W - 6L
1,500 SR
Queue Stats
91W - 76L
1,500 Elo+
Party 1
Anhur
Anhur
Thome2Gunz
Anhur
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 120L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 7
9,317
717
7,329
13,931
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 6 / 8
11,202
862
18,651
15,684
7,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 7 / 2
8,945
688
3,885
13,754
9,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Kryptte
Zeus
17
8 / 7 / 5
10,682
822
20,461
15,207
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ares
VDUB 18
Ares
15
1 / 11 / 2
9,425
725
3,224
22,411
21,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AudyH
Artemis
20
17 / 6 / 19
13,069
1,005
27,779
17,913
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
19
10 / 3 / 13
12,057
927
18,318
16,058
5,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
17
0 / 3 / 20
10,625
817
3,556
14,206
13,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
SunWuThong
Kukulkan
17
5 / 3 / 18
10,599
815
10,297
7,745
2,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
20
8 / 4 / 18
12,128
933
10,581
16,618
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
128
19
Kills
40
40
Deaths
19
24
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
W
Artemis
AudyH
Artemis
17
6
19
4.42
L
6
6
8
1.67
L
2
7
2
0.43
W
Bastet
10
3
13
5.5
L
Zeus
Kryptte
Zeus
8
7
5
1.5
W
Ymir
0
3
20
3.33
W
Kukulkan
SunWuThong
Kukulkan
5
3
18
4.67
W
Anhur
8
4
18
4.25
L
Ares
VDUB 18
Ares
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,550
Damage
70,531
80,987
Taken
72,540
49,465
Mitigated
34,996
8,316
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,329
1,758
0
800
13,931
5,818
0
1,835
12,096
0
22,852
W
Artemis
AudyH
Artemis
27,779
13,004
0
5,640
17,913
7,124
3,060
5,206
12,583
0
53,487
L
18,651
6,950
0
2,302
15,684
7,697
0
1,789
13,895
0
43,384
L
3,885
145
2,310
2,105
13,754
9,135
132
2,742
11,012
15,205
0
W
Bastet
18,318
4,550
0
2,957
16,058
5,740
747
3,599
12,441
0
48,862
L
Zeus
Kryptte
Zeus
20,461
1,241
0
150
15,207
5,052
0
1,659
13,548
43,912
0
W
Ymir
3,556
254
0
2,092
14,206
13,771
1,146
7,018
7,033
21,739
0
W
Kukulkan
SunWuThong
Kukulkan
10,297
540
0
0
7,745
2,905
1,344
3,036
4,709
30,847
0
W
Anhur
10,581
4,853
344
4,206
16,618
5,456
3,124
8,310
8,204
0
40,531
L
Ares
VDUB 18
Ares
3,224
371
0
649
22,411
21,763
0
5,828
16,583
10,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,571
Gold Earned
58,478
179
Minions Killed
254
0
Camps Cleared
0
1,136,900
Distance Traveled
1,337,073
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,317
717
33
3
0
231,186
0
W
Artemis
13,069
1,005
51
4
0
255,585
0
L
Neith
11,202
862
54
4
0
216,456
0
L
Hel
8,945
688
36
3
0
237,469
0
W
Bastet
12,057
927
57
4
0
327,194
4
L
Zeus
10,682
822
53
4
0
217,875
0
W
Ymir
10,625
817
36
3
0
248,382
0
W
Kukulkan
10,599
815
43
3
0
241,400
0
W
Anhur
12,128
933
67
5
0
264,512
3
L
Ares
9,425
725
3
0
0
233,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role