Player Matchup

Izanami
Izanami
Jed1MasterKe1th
Izanami
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,631 Elo+
Party 1
Agni
Agni
KingDoakes
Agni
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 24L
1,312 Elo+
Party 3
Zeus
Zeus
SWFugash
Zeus
Level 154
God Stats
3W - 7L
1,621 SR
Queue Stats
50W - 42L
1,576 Elo+
Solo
Ravana
Ravana
SkirtyMcDirt
Ravana
Level 145
God Stats
1W - 2L
1,198 SR
Queue Stats
80W - 92L
1,235 Elo+
Party 3
Terra
Terra
TheXxWARDxX11
Terra
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,560 Elo+
Party 1
Team Averages
Level 137
1,464 SR
1,463 Elo+

VS

Team Averages
Level 121
1,500 SR
1,312 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Gabriel_Mazete
Skadi
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
116W - 138L
1,222 Elo+
Party 2
Ra
Ra
I-Sun-Wukong-l
Ra
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,179 Elo+
Party 2
Ao Kuang
Ao Kuang
RxyzI x
Ao Kuang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,531 Elo+
Solo
Odin
Odin
Silkamur
Odin
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 6
7,586
690
4,921
4,602
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 1 / 6
8,561
778
11,146
3,594
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
16
8 / 0 / 3
9,081
826
14,204
2,144
796
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
15
2 / 1 / 4
7,969
724
3,551
4,168
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 0 / 9
7,748
704
4,030
7,128
4,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 1 / 1
7,881
716
2,296
13,012
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 1 / 2
7,563
688
4,417
4,497
1,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 4 / 0
6,902
627
1,981
7,691
2,753
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
RxyzI x
Ao Kuang
14
1 / 2 / 1
7,388
672
3,378
10,017
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
13
0 / 4 / 2
6,903
628
2,434
9,852
8,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
12
Kills
2
2
Deaths
12
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
1
1.5
L
0
1
2
1
L
0
4
0
0
W
0
0
6
3
W
2
1
6
5
L
Ao Kuang
RxyzI x
Ao Kuang
1
2
1
0.75
W
Zeus
8
0
3
9.5
L
Odin
0
4
2
0.25
W
Ravana
2
1
4
4
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,852
Damage
14,506
21,636
Taken
45,069
10,330
Mitigated
23,625
9,292
Healing
12,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,296
226
585
2,931
13,012
8,335
0
9,132
3,880
20,720
0
L
4,417
670
0
381
4,497
1,242
0
3,851
646
0
33,427
L
1,981
98
1,316
1,681
7,691
2,753
0
5,145
2,546
15,975
0
W
4,921
3,373
0
953
4,602
1,751
0
2,690
1,912
0
36,509
W
11,146
1,053
0
619
3,594
1,388
340
1,140
2,454
48,201
0
L
Ao Kuang
RxyzI x
Ao Kuang
3,378
431
0
4,009
10,017
3,101
0
5,298
4,719
27,525
0
W
Zeus
14,204
472
0
120
2,144
796
1,220
316
1,828
37,324
0
L
Odin
2,434
609
82
1,079
9,852
8,194
0
5,954
3,898
0
10,594
W
Ravana
3,551
873
0
1,304
4,168
1,466
0
915
3,253
0
25,265
W
4,030
739
2,874
3,422
7,128
4,929
30
2,594
4,534
6,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,945
Gold Earned
36,637
273
Minions Killed
198
0
Camps Cleared
0
1,114,381
Distance Traveled
1,068,412
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,881
716
41
4
0
199,000
3
L
Skadi
7,563
688
61
6
0
248,778
3
L
Ra
6,902
627
40
4
0
184,859
0
W
Izanami
7,586
690
68
6
0
214,066
2
W
Agni
8,561
778
89
8
0
224,076
2
L
Ao Kuang
7,388
672
37
3
0
216,935
2
W
Zeus
9,081
826
58
5
0
217,897
2
L
Odin
6,903
628
19
2
0
218,840
3
W
Ravana
7,969
724
44
4
0
237,598
2
W
Terra
7,748
704
14
1
0
220,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role