Player Matchup

Sylvanus
Sylvanus
UwU Big Johnson
Sylvanus
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
UwU The1senz
Tyr
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
UwULongBoi
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
UwUWaffleNinja
Mercury
Level 158
God Stats
1W - 5L
1,251 SR
Queue Stats
31W - 36L
1,500 Elo+
Party 1
Sol
Sol
vksfn
Sol
Level 107
God Stats
18W - 8L
1,715 SR
Queue Stats
132W - 128L
1,464 Elo+
Party 1
Team Averages
Level 113
1,493 SR
1,493 Elo+

VS

Team Averages
Level 134
1,500 SR
1,417 Elo+
Atlas
Atlas
Facile Plays
Atlas
Level 152
God Stats
6W - 1L
1,500 SR
Queue Stats
411W - 330L
1,362 Elo+
Solo
Chaac
Chaac
Frostburn110
Chaac
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 43L
1,364 Elo+
Party 2
Apollo
Apollo
HookShotsFired
Apollo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 251L
1,500 Elo+
Solo
Cliodhna
Cliodhna
crazykid7391
Cliodhna
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 47L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
joeyp0521
Baba Yaga
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
1
0 / 2 / 0
2,491
498
120
1,848
542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
3,012
602
1,011
2,848
931
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 2 / 0
3,569
714
2,916
4,721
1,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 0 / 0
3,262
652
659
2,374
690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
vksfn
Sol
6
0 / 0 / 0
3,435
687
1,493
1,913
401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,484
697
1,424
2,342
955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 1 / 0
3,997
799
2,853
4,529
2,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

6
2 / 0 / 0
3,417
683
1,961
1,456
341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
crazykid7391
Cliodhna
6
0 / 0 / 0
3,369
674
1,074
2,683
708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
joeyp0521
Baba Yaga
6
0 / 0 / 0
3,425
685
511
1,351
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
2
1
0
2
W
2
0
0
2
L
Sylvanus
0
2
0
0
L
0
0
0
0
L
1
2
0
0.5
L
0
0
0
0
W
Cliodhna
crazykid7391
Cliodhna
0
0
0
0
W
Baba Yaga
joeyp0521
Baba Yaga
0
0
0
0
L
Sol
vksfn
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,199
Damage
7,823
13,704
Taken
12,361
4,504
Mitigated
4,650
5,235
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,424
548
30
1,027
2,342
955
0
59
2,283
7,445
0
W
2,853
1,146
0
1,836
4,529
2,218
0
2,630
1,613
0
16,449
W
1,961
1,570
0
1,031
1,456
341
109
61
1,395
0
17,802
L
Sylvanus
120
0
72
90
1,848
542
0
643
1,205
597
0
L
1,011
211
0
1,102
2,848
931
0
589
2,259
0
9,279
L
2,916
1,258
0
2,314
4,721
1,940
0
0
4,721
13,963
0
L
659
413
0
438
2,374
690
0
306
2,068
0
11,077
W
Cliodhna
crazykid7391
Cliodhna
1,074
0
0
519
2,683
708
0
523
2,160
0
15,741
W
Baba Yaga
joeyp0521
Baba Yaga
511
0
0
894
1,351
428
0
970
381
14,014
0
L
Sol
vksfn
Sol
1,493
151
0
1,219
1,913
401
0
397
1,516
16,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,769
Gold Earned
17,692
102
Minions Killed
148
0
Camps Cleared
0
420,690
Distance Traveled
512,328
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,484
697
8
2
0
104,380
1
W
Chaac
3,997
799
36
7
0
97,087
1
W
Apollo
3,417
683
39
8
0
83,548
2
L
Sylvanus
2,491
498
1
0
0
41,610
1
L
Tyr
3,012
602
18
4
0
102,449
0
L
Ymir
3,569
714
23
5
0
73,933
0
L
Mercury
3,262
652
28
6
0
110,039
1
W
Cliodhna
3,369
674
34
7
0
129,169
0
W
Baba Yaga
3,425
685
31
6
0
98,144
0
L
Sol
3,435
687
32
6
0
92,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role