Player Matchup

Khepri
Khepri
Big_jayz71
Khepri
Level 82
God Stats
7W - 2L
1,715 SR
Queue Stats
53W - 37L
1,683 Elo+
Party 1
Vulcan
Vulcan
The_Shaggy24
Vulcan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,738 Elo+
Party 1
Artemis
Artemis
fredpowerskideaf
Artemis
Level 16
God Stats
17W - 16L
1,511 SR
Queue Stats
52W - 42L
1,464 Elo+
Party 1
Team Averages
Level 73
1,575 SR
1,628 Elo+

VS

Team Averages
Level 95
1,485 SR
1,483 Elo+
Nu Wa
Nu Wa
AcePuchi
Nu Wa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,401 Elo+
Party 2
Hun Batz
Hun Batz
SlurpOnMee
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,741 Elo+
Party 2
Gilgamesh
Gilgamesh
zHaNCho__
Gilgamesh
Level 67
God Stats
2W - 4L
1,456 SR
Queue Stats
31W - 54L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Big_jayz71
Khepri
14
0 / 1 / 11
10,213
681
3,784
12,429
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
17
6 / 1 / 7
11,275
752
9,761
5,137
2,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 4
10,866
724
9,907
7,000
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AcePuchi
Nu Wa
14
2 / 6 / 2
9,496
633
10,394
9,524
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
SlurpOnMee
Hun Batz
14
1 / 5 / 3
8,823
588
5,963
12,582
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
zHaNCho__
Gilgamesh
9
1 / 2 / 3
8,188
546
3,564
6,640
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
4
4
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AcePuchi
Nu Wa
2
6
2
0.5
W
Khepri
Big_jayz71
Khepri
0
1
11
5.5
L
Hun Batz
SlurpOnMee
Hun Batz
1
5
3
0.5
W
Vulcan
6
1
7
9.5
W
7
2
4
4.5
L
Gilgamesh
zHaNCho__
Gilgamesh
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,452
Damage
19,921
24,566
Taken
28,746
19,633
Mitigated
10,203
7,734
Healing
947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AcePuchi
Nu Wa
10,394
1,851
0
271
9,524
3,375
0
5,609
3,915
35,927
0
W
Khepri
Big_jayz71
Khepri
3,784
460
0
4,068
12,429
13,762
153
5,608
6,359
11,253
0
L
Hun Batz
SlurpOnMee
Hun Batz
5,963
1,476
0
538
12,582
4,458
0
5,287
7,295
0
29,773
W
Vulcan
9,761
2,297
86
1,935
5,137
2,474
816
1,918
2,987
68,174
0
W
9,907
4,695
0
1,645
7,000
3,397
1,175
2,616
4,114
0
43,992
L
Gilgamesh
zHaNCho__
Gilgamesh
3,564
1,091
0
138
6,640
2,370
0
3,060
3,580
0
14,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,354
Gold Earned
26,507
189
Minions Killed
135
8
Camps Cleared
5
822,380
Distance Traveled
652,372
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,496
633
57
4
0
225,650
1
W
Khepri
10,213
681
20
1
1
265,231
3
L
Hun Batz
8,823
588
48
3
2
278,970
3
W
Vulcan
11,275
752
116
8
6
285,048
3
W
Artemis
10,866
724
53
4
1
272,101
3
L
Gilgamesh
8,188
546
30
2
3
147,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role