Player Matchup

Neith
Neith
Oga Artillery
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Zeus
Zeus
Rocket1928
Zeus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 164L
1,597 Elo+
Solo
Kukulkan
Kukulkan
SirTytan
Kukulkan
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 16L
1,698 Elo+
Party 3
Atlas
Atlas
omegafreeze
Atlas
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,759 Elo+
Party 3
Ratatoskr
Ratatoskr
xxDeadshot69
Ratatoskr
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 34L
1,698 Elo+
Party 3
Team Averages
Level 101
1,500 SR
1,650 Elo+

VS

Team Averages
Level 108
1,462 SR
1,470 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Klemay
Baron Samedi
Level 69
God Stats
18W - 17L
1,568 SR
Queue Stats
26W - 27L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
TheSirKyle
Kuzenbo
Level 107
God Stats
6W - 11L
1,486 SR
Queue Stats
38W - 45L
1,560 Elo+
Party 1
Anubis
Anubis
UήKŇ0ωŇ
Anubis
Level 78
God Stats
12W - 3L
1,253 SR
Queue Stats
54W - 40L
1,147 Elo+
Solo
Hercules
Hercules
Vytriolic
Hercules
Level 160
God Stats
7W - 6L
1,500 SR
Queue Stats
295W - 250L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
9,774
698
10,760
11,610
4,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
4 / 3 / 6
10,626
759
18,813
8,911
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
SirTytan
Kukulkan
18
2 / 6 / 4
10,432
745
15,220
11,830
2,780
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 4 / 7
10,500
750
9,582
17,446
18,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
xxDeadshot69
Ratatoskr
17
4 / 6 / 1
10,256
733
10,931
12,087
4,702
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
1 / 3 / 7
9,992
714
7,104
10,709
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Klemay
Baron Samedi
19
8 / 1 / 6
11,297
807
13,618
12,475
5,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
TheSirKyle
Kuzenbo
18
1 / 2 / 12
11,226
802
9,279
22,236
24,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
20
10 / 5 / 4
11,662
833
13,606
12,639
6,876
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Vytriolic
Hercules
18
4 / 2 / 8
10,384
742
10,634
23,416
20,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
13
Kills
24
24
Deaths
13
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
3
7
1.5
W
Baron Samedi
Klemay
Baron Samedi
8
1
6
11
L
2
5
4
0.8
L
4
3
6
2.33
L
Kukulkan
SirTytan
Kukulkan
2
6
4
0.67
W
Kuzenbo
TheSirKyle
Kuzenbo
1
2
12
3.5
W
Anubis
10
5
4
2.4
W
Hercules
Vytriolic
Hercules
4
2
8
4
L
1
4
7
1.13
L
Ratatoskr
xxDeadshot69
Ratatoskr
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,306
Damage
54,241
61,884
Taken
81,475
35,156
Mitigated
61,969
4,389
Healing
28,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,104
3,849
0
2,202
10,709
4,256
133
3,738
6,955
0
43,811
W
Baron Samedi
Klemay
Baron Samedi
13,618
786
3,935
3,955
12,475
5,679
0
6,497
5,964
44,931
0
L
10,760
4,217
34
1,591
11,610
4,826
0
7,689
3,724
0
31,249
L
18,813
1,906
0
510
8,911
3,928
0
6,371
2,436
47,832
0
L
Kukulkan
SirTytan
Kukulkan
15,220
1,018
0
250
11,830
2,780
0
8,464
3,322
61,605
0
W
Kuzenbo
TheSirKyle
Kuzenbo
9,279
1,929
2,881
5,213
22,236
24,755
66
10,671
11,341
27,171
0
W
Anubis
13,606
637
0
1,456
12,639
6,876
245
9,051
3,316
39,691
0
W
Hercules
Vytriolic
Hercules
10,634
3,173
0
8,950
23,416
20,403
386
12,588
10,284
151
26,026
L
9,582
2,950
0
1,115
17,446
18,920
0
8,910
8,314
18,584
0
L
Ratatoskr
xxDeadshot69
Ratatoskr
10,931
2,620
0
889
12,087
4,702
0
4,555
7,434
0
27,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,588
Gold Earned
54,561
288
Minions Killed
273
0
Camps Cleared
0
1,352,918
Distance Traveled
1,407,752
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,992
714
82
6
0
249,205
2
W
Baron Samedi
11,297
807
82
6
0
276,748
1
L
Neith
9,774
698
50
4
0
249,745
0
L
Zeus
10,626
759
73
5
0
265,782
2
L
Kukulkan
10,432
745
102
7
0
263,132
2
W
Kuzenbo
11,226
802
20
1
0
319,767
3
W
Anubis
11,662
833
51
4
0
252,366
4
W
Hercules
10,384
742
38
3
0
309,666
4
L
Atlas
10,500
750
20
1
0
282,389
1
L
Ratatoskr
10,256
733
43
3
0
291,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role