Player Matchup

Nox
Nox
 
Nox
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ARTIO66
Sol
Level 102
God Stats
6W - 2L
1,737 SR
Queue Stats
67W - 67L
1,505 Elo+
Solo
Achilles
Achilles
Creeperi
Achilles
Level 104
God Stats
5W - 1L
1,111 SR
Queue Stats
52W - 50L
1,115 Elo+
Party 1
Aphrodite
Aphrodite
MinervaWitch
Aphrodite
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 81L
1,820 Elo+
Solo
Xing Tian
Xing Tian
tytheguy123123
Xing Tian
Level 122
God Stats
5W - 10L
1,707 SR
Queue Stats
46W - 39L
1,115 Elo+
Party 1
Team Averages
Level 106
1,511 SR
1,411 Elo+

VS

Team Averages
Level 97
1,476 SR
1,474 Elo+
King Arthur
King Arthur
ArthasCf
King Arthur
Level 102
God Stats
3W - 7L
1,500 SR
Queue Stats
374W - 433L
1,371 Elo+
Solo
Cthulhu
Cthulhu
GODOPS
Cthulhu
Level 131
God Stats
18W - 26L
1,437 SR
Queue Stats
78W - 85L
1,459 Elo+
Solo
Merlin
Merlin
Saengdao
Merlin
Level 72
God Stats
16W - 15L
1,443 SR
Queue Stats
238W - 256L
1,533 Elo+
Solo
Amaterasu
Amaterasu
annyanng
Amaterasu
Level 123
God Stats
4W - 6L
1,500 SR
Queue Stats
172W - 186L
1,505 Elo+
Party 2
Xbalanque
Xbalanque
hebuster
Xbalanque
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 67L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
2 / 3 / 14
11,120
1,112
9,956
11,532
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sol
18
6 / 3 / 18
12,576
1,258
27,413
14,899
5,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Creeperi
Achilles
18
14 / 3 / 13
14,336
1,434
17,807
11,933
13,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
MinervaWitch
Aphrodite
18
3 / 2 / 17
11,611
1,161
10,763
14,244
7,378
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
tytheguy123123
Xing Tian
19
9 / 3 / 20
13,560
1,356
16,869
15,946
9,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Team 1 Tickets

229

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArthasCf
King Arthur
17
3 / 9 / 8
11,102
1,110
16,140
19,609
18,977
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
GODOPS
Cthulhu
16
1 / 5 / 11
11,592
1,159
13,087
25,506
22,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
Saengdao
Merlin
16
2 / 4 / 8
11,548
1,155
11,607
8,097
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
annyanng
Amaterasu
16
5 / 7 / 4
11,543
1,154
8,682
17,497
9,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
hebuster
Xbalanque
17
3 / 9 / 8
11,983
1,198
13,789
17,242
6,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
53
34
Kills
14
14
Deaths
34
82
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
3
14
3
W
Sol
6
3
18
5
L
King Arthur
ArthasCf
King Arthur
3
9
8
0.78
W
Achilles
Creeperi
Achilles
14
3
13
6.83
L
Cthulhu
GODOPS
Cthulhu
1
5
11
1.3
W
Aphrodite
MinervaWitch
Aphrodite
3
2
17
5.75
L
Merlin
Saengdao
Merlin
2
4
8
1.5
L
Amaterasu
annyanng
Amaterasu
5
7
4
1
L
Xbalanque
hebuster
Xbalanque
3
9
8
0.78
W
Xing Tian
tytheguy123123
Xing Tian
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,808
Damage
63,305
68,554
Taken
87,951
40,018
Mitigated
60,264
24,325
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,956
805
251
1,164
11,532
4,390
0
3,808
7,469
22,501
0
W
Sol
27,413
11,999
318
7,365
14,899
5,443
0
7,335
7,398
49,565
0
L
King Arthur
ArthasCf
King Arthur
16,140
2,066
0
10
19,609
18,977
0
13,679
5,419
0
22,821
W
Achilles
Creeperi
Achilles
17,807
6,272
0
2,093
11,933
13,117
0
4,886
6,881
0
27,204
L
Cthulhu
GODOPS
Cthulhu
13,087
1,186
361
846
25,506
22,816
0
21,491
3,633
28,713
0
W
Aphrodite
MinervaWitch
Aphrodite
10,763
2,753
5,196
7,415
14,244
7,378
0
3,093
11,118
24,509
0
L
Merlin
Saengdao
Merlin
11,607
802
0
0
8,097
3,035
0
4,651
3,220
45,771
0
L
Amaterasu
annyanng
Amaterasu
8,682
1,753
0
2,098
17,497
9,071
0
12,837
4,365
0
15,089
L
Xbalanque
hebuster
Xbalanque
13,789
7,981
0
1,493
17,242
6,365
0
11,674
5,178
0
35,794
W
Xing Tian
tytheguy123123
Xing Tian
16,869
2,116
0
523
15,946
9,690
0
5,572
10,249
25,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,203
Gold Earned
57,768
161
Minions Killed
179
7
Camps Cleared
6
956,913
Distance Traveled
915,350
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,120
1,112
34
3
1
201,053
0
W
Sol
12,576
1,258
53
5
3
173,906
0
L
King Arthur
11,102
1,110
21
2
0
199,151
0
W
Achilles
14,336
1,434
22
2
0
199,092
0
L
Cthulhu
11,592
1,159
22
2
0
207,239
0
W
Aphrodite
11,611
1,161
37
4
1
168,637
0
L
Merlin
11,548
1,155
80
8
2
159,448
0
L
Amaterasu
11,543
1,154
15
2
2
190,886
3
L
Xbalanque
11,983
1,198
41
4
2
158,626
0
W
Xing Tian
13,560
1,356
15
2
2
214,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role