Player Matchup

Nu Wa
Nu Wa
MeachoMeister
Nu Wa
Level 17
God Stats
4W - 8L
1,500 SR
Queue Stats
11W - 21L
1,500 Elo+
Party 2
Skadi
Skadi
Opz_21
Skadi
Level 23
God Stats
18W - 15L
1,496 SR
Queue Stats
114W - 170L
1,308 Elo+
Party 2
Bellona
Bellona
TacticalWolf31_
Bellona
Level 78
God Stats
4W - 5L
1,715 SR
Queue Stats
190W - 228L
1,308 Elo+
Party 2
Team Averages
Level 39
1,571 SR
1,372 Elo+

VS

Team Averages
Level 106
1,412 SR
1,425 Elo+
Ne Zha
Ne Zha
Bulbasaor
Ne Zha
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 31L
1,500 Elo+
Solo
Bacchus
Bacchus
DjSquishy70
Bacchus
Level 65
God Stats
2W - 2L
1,505 SR
Queue Stats
2W - 2L
1,388 Elo+
Party 1
Nox
Nox
Wazzoou
Nox
Level 124
God Stats
5W - 5L
1,230 SR
Queue Stats
15W - 15L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 3
12,425
654
11,546
8,028
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Opz_21
Skadi
18
3 / 3 / 3
12,616
664
9,345
12,009
4,283
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 1 / 5
11,862
624
10,384
19,724
26,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bulbasaor
Ne Zha
4
0 / 1 / 0
8,553
450
301
1,822
365
Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
DjSquishy70
Bacchus
18
1 / 4 / 4
12,475
657
9,954
18,830
31,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nox
20
4 / 2 / 1
12,707
669
16,697
15,653
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
5
5
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bulbasaor
Ne Zha
0
1
0
0
L
Bacchus
DjSquishy70
Bacchus
1
4
4
0.75
W
2
1
3
3.5
W
Skadi
Opz_21
Skadi
3
3
3
1.5
W
2
1
5
4.5
L
Nox
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,275
Damage
26,952
39,761
Taken
36,305
34,058
Mitigated
38,591
11,884
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bulbasaor
Ne Zha
301
0
0
0
1,822
365
0
1,066
654
0
1,072
L
Bacchus
DjSquishy70
Bacchus
9,954
72
644
2,865
18,830
31,909
0
5,739
11,614
39,421
0
W
11,546
2,336
1,212
1,570
8,028
3,370
177
7,084
944
56,628
0
W
Skadi
Opz_21
Skadi
9,345
5,672
1,176
2,300
12,009
4,283
719
9,765
2,244
0
49,842
W
10,384
1,807
890
4,736
19,724
26,405
174
10,067
9,657
0
26,260
L
Nox
16,697
503
953
5,509
15,653
6,317
0
4,430
10,540
81,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,903
Gold Earned
33,735
240
Minions Killed
202
12
Camps Cleared
4
964,698
Distance Traveled
700,039
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,553
450
4
0
0
25,562
0
L
Bacchus
12,475
657
53
3
0
353,636
0
W
Nu Wa
12,425
654
133
7
7
319,440
4
W
Skadi
12,616
664
81
4
4
335,218
5
W
Bellona
11,862
624
26
1
1
310,040
4
L
Nox
12,707
669
145
8
4
320,841
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role