Player Matchup

Zeus
Zeus
GuaptAmasPrime87
Zeus
Level 66
God Stats
6W - 3L
1,553 SR
Queue Stats
9W - 13L
1,714 Elo+
Party 1
Kali
Kali
Luk-ifer
Kali
Level 80
God Stats
4W - 5L
1,678 SR
Queue Stats
8W - 11L
1,714 Elo+
Party 1
Ymir
Ymir
Rustymitten413
Ymir
Level 60
God Stats
8W - 11L
1,678 SR
Queue Stats
9W - 13L
1,714 Elo+
Party 1
Rama
Rama
guapyguap
Rama
Level 84
God Stats
7W - 8L
1,678 SR
Queue Stats
22W - 17L
1,574 Elo+
Party 1
Neith
Neith
huntt
Neith
Level 63
God Stats
3W - 2L
1,317 SR
Queue Stats
4W - 10L
1,384 Elo+
Party 1
Team Averages
Level 71
1,581 SR
1,620 Elo+

VS

Team Averages
Level 101
1,506 SR
1,511 Elo+
Bacchus
Bacchus
BatBuscus51
Bacchus
Level 75
God Stats
5W - 3L
1,500 SR
Queue Stats
243W - 232L
1,500 Elo+
Party 2
Vamana
Vamana
FabrizioNetro
Vamana
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
215W - 210L
1,404 Elo+
Solo
Persephone
Persephone
Gold_Luppichini
Persephone
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
419W - 431L
1,751 Elo+
Party 3
Cupid
Cupid
Tank102020
Cupid
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 229L
1,298 Elo+
Party 2
Gilgamesh
Gilgamesh
xJosueCRx-
Gilgamesh
Level 85
God Stats
3W - 7L
1,529 SR
Queue Stats
102W - 105L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,775
444
1,405
6,149
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
9
0 / 3 / 0
5,655
435
2,850
10,430
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 0
5,621
432
1,789
10,878
5,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
9
0 / 5 / 0
5,235
403
2,674
8,176
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
huntt
Neith
13
0 / 0 / 0
7,002
539
2,364
4,618
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BatBuscus51
Bacchus
11
2 / 0 / 6
6,549
504
3,523
5,407
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 0 / 0
7,643
588
2,928
5,073
3,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
Gold_Luppichini
Persephone
15
6 / 0 / 1
9,249
711
4,765
3,855
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
12
8 / 0 / 3
7,942
611
11,726
4,716
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
xJosueCRx-
Gilgamesh
12
1 / 0 / 4
7,263
559
2,910
6,255
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
17
17
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BatBuscus51
Bacchus
2
0
6
5
W
0
0
0
0
W
Persephone
Gold_Luppichini
Persephone
6
0
1
6.5
L
0
5
0
0
L
Kali
0
3
0
0
L
0
4
0
0
W
Cupid
8
0
3
9.5
L
Rama
0
5
0
0
L
Neith
huntt
Neith
0
0
0
0
W
Gilgamesh
xJosueCRx-
Gilgamesh
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,082
Damage
25,852
40,251
Taken
25,306
12,411
Mitigated
12,633
9,998
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BatBuscus51
Bacchus
3,523
822
440
1,030
5,407
3,255
187
798
4,609
15,852
0
W
2,928
528
0
1,260
5,073
3,894
0
0
5,073
3,657
43,583
W
Persephone
Gold_Luppichini
Persephone
4,765
37
0
1,891
3,855
1,178
150
1,063
2,684
61,210
0
L
1,405
63
0
793
6,149
1,113
0
3,479
2,670
30,300
0
L
Kali
2,850
1,400
0
1,716
10,430
2,819
0
1,739
7,923
0
39,029
L
1,789
109
1,278
1,947
10,878
5,080
0
1,912
8,754
14,638
0
W
Cupid
11,726
6,906
724
2,418
4,716
1,847
444
766
3,819
0
48,244
L
Rama
2,674
1,805
0
1,324
8,176
1,888
349
1,010
7,054
0
33,650
L
Neith
huntt
Neith
2,364
617
0
2,940
4,618
1,511
27
0
4,618
0
46,453
W
Gilgamesh
xJosueCRx-
Gilgamesh
2,910
582
0
1,973
6,255
2,459
0
455
5,154
0
46,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,288
Gold Earned
38,646
345
Minions Killed
405
0
Camps Cleared
0
1,169,130
Distance Traveled
1,294,790
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,549
504
21
2
0
236,907
1
W
Vamana
7,643
588
82
6
0
242,794
4
W
Persephone
9,249
711
129
10
0
269,421
3
L
Zeus
5,775
444
70
5
0
214,358
0
L
Kali
5,655
435
77
6
0
276,467
3
L
Ymir
5,621
432
30
2
0
225,476
6
W
Cupid
7,942
611
89
7
0
236,020
3
L
Rama
5,235
403
55
4
0
223,270
2
L
Neith
7,002
539
113
9
0
229,559
3
W
Gilgamesh
7,263
559
84
6
0
309,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role