Player Matchup

Sol
Sol
Silver I
DEATH B4 YOU 2
Sol
Silver I
Level 128
God Stats
6W - 6L
1,500 SR
Queue Stats
103W - 92L
1,561 MMR
Party 1
Da Ji
Da Ji
Bronze III
HardStuckGold69
Da Ji
Bronze III
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
122W - 111L
1,560 MMR
Party 1
Ares
Ares
Bronze III
iCxnquer x
Ares
Bronze III
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 46L
1,560 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,428 SR
1,560 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,572 SR
1,559 MMR
Poseidon
Poseidon
Bronze III
AbstractGnome
Poseidon
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,559 MMR
Party 2
Ymir
Ymir
Bronze III
Sesychicken
Ymir
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,559 MMR
Party 2
Cupid
Cupid
Bronze III
hctylerp
Cupid
Bronze III
Level 84
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 5L
1,559 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 8
8,909
891
11,278
5,869
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 9
8,267
827
7,058
6,622
3,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 10
8,732
873
6,190
8,127
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AtlasZeusGebKumbhakarnaArtio

VS

Bans
AphroditeScyllaCthulhuPersephoneGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AbstractGnome
Poseidon
10
0 / 6 / 2
6,234
623
5,493
10,328
4,019
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 1
6,905
691
4,399
10,592
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
hctylerp
Cupid
10
1 / 5 / 1
6,583
658
4,856
6,877
2,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
2
2
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AbstractGnome
Poseidon
0
6
2
0.17
W
7
1
8
11
W
5
0
9
9.5
L
1
5
1
0.3
L
Cupid
hctylerp
Cupid
1
5
1
0.3
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,526
Damage
14,748
20,618
Taken
27,797
15,181
Mitigated
16,082
6,147
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AbstractGnome
Poseidon
5,493
499
110
2,028
10,328
4,019
0
7,294
3,034
20,768
0
W
11,278
4,202
0
2,810
5,869
2,823
3,043
3,394
2,475
44,279
4,572
W
7,058
1,469
0
1,018
6,622
3,090
215
3,732
2,890
0
17,679
L
4,399
389
40
2,145
10,592
9,654
0
5,903
4,689
11,253
0
L
Cupid
hctylerp
Cupid
4,856
1,887
145
921
6,877
2,409
0
3,382
3,495
0
17,397
W
6,190
134
0
2,319
8,127
9,268
178
3,295
4,832
11,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,908
Gold Earned
19,722
112
Minions Killed
80
8
Camps Cleared
1
570,295
Distance Traveled
526,892
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,234
623
34
3
1
175,740
3
W
Sol
8,909
891
91
9
5
176,153
3
W
Da Ji
8,267
827
19
2
3
188,434
2
L
Ymir
6,905
691
6
1
0
185,229
2
L
Cupid
6,583
658
40
4
0
165,923
1
W
Ares
8,732
873
2
0
0
205,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role