Player Matchup

Ravana
Ravana
Digiomegamon
Ravana
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
1,562W - 1,128L
1,389 Elo+
Party 1
Nemesis
Nemesis
Fuhbzill
Nemesis
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
440W - 367L
1,776 Elo+
Party 1
Janus
Janus
Nugentwo
Janus
Level 157
God Stats
16W - 12L
1,500 SR
Queue Stats
592W - 521L
1,724 Elo+
Party 1
Terra
Terra
Operator007
Terra
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
379W - 386L
1,721 Elo+
Solo
Cabrakan
Cabrakan
PREACHER GUNS
Cabrakan
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,246 Elo+
Party 1
Team Averages
Level 131
1,500 SR
1,571 Elo+

VS

Team Averages
Level 109
1,457 SR
1,472 Elo+
Medusa
Medusa
JNasty115
Medusa
Level 87
God Stats
8W - 1L
1,500 SR
Queue Stats
74W - 31L
1,500 Elo+
Party 2
Nemesis
Nemesis
Kellyburbery
Nemesis
Level 124
God Stats
12W - 14L
1,285 SR
Queue Stats
530W - 550L
1,358 Elo+
Solo
Vulcan
Vulcan
Maxel-The-God
Vulcan
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
149W - 107L
1,500 Elo+
Party 2
Artio
Artio
calllofdutydogs
Artio
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 19L
1,500 Elo+
Party 2
Chang'e
Chang'e
will_is_nice
Chang'e
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
3 / 4 / 3
9,870
658
13,161
13,086
12,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Fuhbzill
Nemesis
17
1 / 6 / 4
9,350
623
11,239
19,333
16,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Nugentwo
Janus
18
3 / 5 / 3
10,708
714
21,941
11,901
5,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 6 / 5
8,864
591
7,065
22,703
24,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
PREACHER GUNS
Cabrakan
13
0 / 7 / 2
8,626
575
8,838
21,393
31,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JNasty115
Medusa
18
8 / 2 / 11
11,513
768
21,175
15,668
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Kellyburbery
Nemesis
19
8 / 2 / 17
11,917
794
19,215
22,472
12,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 2 / 13
11,426
762
18,746
13,051
5,034
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 1 / 20
10,679
712
8,890
15,100
16,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
will_is_nice
Chang'e
19
3 / 1 / 18
11,196
746
10,686
12,370
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
106
8
Kills
27
28
Deaths
8
17
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
4
3
1.13
L
Nemesis
Fuhbzill
Nemesis
1
6
4
0.5
W
Medusa
JNasty115
Medusa
8
2
11
6.75
W
Nemesis
Kellyburbery
Nemesis
8
2
17
8.25
W
6
2
13
6.25
L
Janus
Nugentwo
Janus
3
5
3
0.9
L
1
6
5
0.58
L
Cabrakan
PREACHER GUNS
Cabrakan
0
7
2
0.14
W
2
1
20
12
W
Chang'e
will_is_nice
Chang'e
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,244
Damage
78,712
88,416
Taken
78,661
90,561
Mitigated
45,279
18,774
Healing
52,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
13,161
1,936
2,406
2,500
13,086
12,125
0
5,690
6,867
1,169
21,695
L
Nemesis
Fuhbzill
Nemesis
11,239
3,424
215
2,943
19,333
16,229
0
6,094
12,574
0
24,841
W
Medusa
JNasty115
Medusa
21,175
7,925
2,897
3,609
15,668
6,665
1,427
7,065
8,603
0
47,353
W
Nemesis
Kellyburbery
Nemesis
19,215
7,714
1,665
8,804
22,472
12,241
1,623
7,877
14,281
0
28,158
W
18,746
7,303
2,709
2,367
13,051
5,034
779
8,138
4,913
49,702
0
L
Janus
Nugentwo
Janus
21,941
2,295
0
106
11,901
5,944
0
5,212
6,265
56,575
0
L
7,065
986
4,210
3,716
22,703
24,746
0
10,154
11,478
15,897
0
L
Cabrakan
PREACHER GUNS
Cabrakan
8,838
850
1,048
1,630
21,393
31,517
0
9,571
10,927
17,461
0
W
8,890
873
5,293
4,646
15,100
16,735
255
7,923
6,700
12,622
0
W
Chang'e
will_is_nice
Chang'e
10,686
1,374
14,327
6,525
12,370
4,604
1,313
7,720
4,650
21,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,418
Gold Earned
56,731
156
Minions Killed
169
0
Camps Cleared
0
1,315,465
Distance Traveled
1,542,756
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,870
658
18
1
0
294,376
0
L
Nemesis
9,350
623
25
2
0
268,225
0
W
Medusa
11,513
768
51
3
0
302,455
4
W
Nemesis
11,917
794
25
2
0
312,780
1
W
Vulcan
11,426
762
57
4
0
293,893
0
L
Janus
10,708
714
97
6
0
247,614
4
L
Terra
8,864
591
8
1
0
259,077
4
L
Cabrakan
8,626
575
8
1
0
246,173
0
W
Artio
10,679
712
12
1
0
324,672
0
W
Chang'e
11,196
746
24
2
0
308,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role