Player Matchup

Neith
Neith
Galaxy Budy6
Neith
Level 70
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 0L
1,715 Elo+
Party 2
Cthulhu
Cthulhu
HokaiSun
Cthulhu
Level 106
God Stats
3W - 1L
1,715 SR
Queue Stats
4W - 3L
1,715 Elo+
Party 2
Bastet
Bastet
PALMA2002
Bastet
Level 115
God Stats
15W - 16L
1,409 SR
Queue Stats
61W - 69L
1,308 Elo+
Solo
Team Averages
Level 97
1,613 SR
1,580 Elo+

VS

Team Averages
Level 79
1,433 SR
1,216 Elo+
Gilgamesh
Gilgamesh
Nidarios
Gilgamesh
Level 48
God Stats
82W - 70L
1,335 SR
Queue Stats
334W - 415L
1,393 Elo+
Solo
Kukulkan
Kukulkan
Rivaillia
Kukulkan
Level 44
God Stats
5W - 3L
1,464 SR
Queue Stats
16W - 11L
1,127 Elo+
Party 1
Artemis
Artemis
TheEndofAllDays
Artemis
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
12,166
676
5,427
10,441
3,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
HokaiSun
Cthulhu
17
0 / 0 / 11
12,377
688
9,200
16,740
21,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
PALMA2002
Bastet
18
9 / 0 / 3
13,025
724
18,050
14,971
5,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nidarios
Gilgamesh
6
0 / 2 / 0
8,405
467
2,334
6,086
2,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Rivaillia
Kukulkan
16
0 / 5 / 2
11,046
614
11,508
12,918
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 0
11,442
636
15,557
17,501
5,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
3
3
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
W
Cthulhu
HokaiSun
Cthulhu
0
0
11
5.5
L
Gilgamesh
Nidarios
Gilgamesh
0
2
0
0
W
Bastet
PALMA2002
Bastet
9
0
3
10.5
L
Kukulkan
Rivaillia
Kukulkan
0
5
2
0.2
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,677
Damage
29,399
42,152
Taken
36,505
30,691
Mitigated
12,302
10,006
Healing
4,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,427
2,211
952
2,760
10,441
3,652
2,212
2,795
7,524
0
39,704
W
Cthulhu
HokaiSun
Cthulhu
9,200
287
487
2,652
16,740
21,684
0
4,198
12,120
39,822
0
L
Gilgamesh
Nidarios
Gilgamesh
2,334
251
0
504
6,086
2,977
0
1,338
4,748
0
3,589
W
Bastet
PALMA2002
Bastet
18,050
2,786
0
3,155
14,971
5,355
512
4,289
10,100
0
62,272
L
Kukulkan
Rivaillia
Kukulkan
11,508
493
0
1,432
12,918
3,613
66
3,326
9,592
48,714
0
L
15,557
5,004
0
2,998
17,501
5,712
110
4,883
12,618
0
53,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
30,893
197
Minions Killed
191
10
Camps Cleared
5
1,045,205
Distance Traveled
674,301
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,166
676
74
4
0
304,285
3
W
Cthulhu
12,377
688
63
4
1
397,660
4
L
Gilgamesh
8,405
467
2
0
0
104,316
2
W
Bastet
13,025
724
60
3
9
343,260
3
L
Kukulkan
11,046
614
104
6
2
281,522
4
L
Artemis
11,442
636
85
5
3
288,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role