Player Matchup

Cliodhna
Cliodhna
AaronDDS
Cliodhna
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Sobek
Sobek
Bag Alert8926
Sobek
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Scylla
Scylla
Big Ole Beenis
Scylla
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Cahmaro
Cernunnos
Level 141
God Stats
1W - 1L
1,486 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Achilles
Achilles
ReoDaMisFit
Achilles
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,647 Elo+
Solo
Team Averages
Level 126
1,497 SR
1,529 Elo+

VS

Team Averages
Level 115
1,500 SR
1,417 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
Quik-_-Core43
Persephone
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,353 Elo+
Party 1
Kuzenbo
Kuzenbo
SloshedAJ
Kuzenbo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,204 Elo+
Party 1
Ullr
Ullr
TuMalditaMai69
Ullr
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AaronDDS
Cliodhna
15
5 / 2 / 10
8,925
811
9,700
8,462
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 2 / 13
8,587
781
6,405
12,776
14,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
0 / 3 / 4
8,660
787
4,799
5,533
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Cahmaro
Cernunnos
16
8 / 2 / 10
9,438
858
17,062
13,508
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
ReoDaMisFit
Achilles
16
6 / 1 / 9
9,059
824
7,631
12,201
13,858
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 8 / 4
7,875
716
9,545
17,152
8,724
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
 
Loki
14
2 / 3 / 3
7,738
703
5,636
8,832
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Quik-_-Core43
Persephone
13
1 / 7 / 5
7,824
711
9,286
8,631
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
SloshedAJ
Kuzenbo
14
3 / 2 / 3
8,563
778
8,158
12,364
13,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 1 / 4
8,701
791
6,431
9,711
3,416
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
21
Kills
10
10
Deaths
21
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
8
4
0.38
L
Loki
 
Loki
2
3
3
1.17
W
Cliodhna
AaronDDS
Cliodhna
5
2
10
5
W
2
2
13
4.25
W
0
3
4
0.67
W
Cernunnos
Cahmaro
Cernunnos
8
2
10
6.5
L
Persephone
Quik-_-Core43
Persephone
1
7
5
0.5
W
Achilles
ReoDaMisFit
Achilles
6
1
9
10.5
L
Kuzenbo
SloshedAJ
Kuzenbo
3
2
3
2.25
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,597
Damage
39,056
52,480
Taken
56,690
38,334
Mitigated
31,212
14,962
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,545
1,990
0
5,714
17,152
8,724
364
4,336
12,626
0
29,602
L
Loki
 
Loki
5,636
431
0
1,135
8,832
3,751
0
2,359
6,395
0
15,770
W
Cliodhna
AaronDDS
Cliodhna
9,700
836
0
1,748
8,462
3,265
933
3,310
4,873
0
26,478
W
6,405
866
1,064
5,040
12,776
14,329
186
4,642
7,704
16,406
0
W
4,799
286
0
761
5,533
1,661
1,083
1,071
4,254
32,679
0
W
Cernunnos
Cahmaro
Cernunnos
17,062
8,456
0
5,346
13,508
5,221
2,500
4,364
8,819
0
43,293
L
Persephone
Quik-_-Core43
Persephone
9,286
721
408
646
8,631
2,270
0
1,292
7,332
17,291
0
W
Achilles
ReoDaMisFit
Achilles
7,631
2,006
0
1,003
12,201
13,858
537
3,387
8,437
6,916
11,796
L
Kuzenbo
SloshedAJ
Kuzenbo
8,158
2,819
505
1,489
12,364
13,051
0
2,839
9,435
12,725
0
L
6,431
3,492
0
1,503
9,711
3,416
93
2,384
7,249
0
35,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,669
Gold Earned
40,701
214
Minions Killed
160
0
Camps Cleared
0
1,175,461
Distance Traveled
1,135,868
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,875
716
41
4
0
189,283
0
L
Loki
7,738
703
22
2
0
257,196
2
W
Cliodhna
8,925
811
32
3
0
268,002
0
W
Sobek
8,587
781
20
2
0
244,162
1
W
Scylla
8,660
787
76
7
0
218,551
4
W
Cernunnos
9,438
858
67
6
0
215,672
1
L
Persephone
7,824
711
23
2
0
217,194
1
W
Achilles
9,059
824
19
2
0
229,074
2
L
Kuzenbo
8,563
778
5
0
0
239,934
0
L
Ullr
8,701
791
69
6
0
232,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role