Player Matchup

Ares
Ares
BubblyFeather9
Ares
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 137L
1,285 Elo+
Solo
Vamana
Vamana
Cheesethefourth
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
LanceLFT
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,500 Elo+
Solo
Thoth
Thoth
SoloLaneEZ
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Tremour214
Sylvanus
Level 128
God Stats
1W - 8L
1,500 SR
Queue Stats
460W - 475L
1,499 Elo+
Solo
Team Averages
Level 54
1,500 SR
1,457 Elo+

VS

Team Averages
Level 68
1,500 SR
1,534 Elo+
Ne Zha
Ne Zha
Barzone
Ne Zha
Level 160
God Stats
9W - 2L
1,500 SR
Queue Stats
222W - 158L
1,722 Elo+
Party 1
Guan Yu
Guan Yu
Fartbubbles3635
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 64L
1,684 Elo+
Party 1
Chiron
Chiron
SmallPPBully
Chiron
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 12L
1,500 Elo+
Party 1
Tiamat
Tiamat
bigoltentpole
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 4L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
the1percent
Jormungandr
Level 103
God Stats
4W - 4L
1,500 SR
Queue Stats
320W - 345L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
8,503
850
5,230
13,303
12,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 4 / 5
7,684
768
7,865
14,787
9,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
LanceLFT
Bellona
14
2 / 4 / 5
8,300
830
11,504
12,497
9,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
14
3 / 6 / 3
8,246
825
8,839
10,519
3,376
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Tremour214
Sylvanus
10
0 / 6 / 4
6,876
688
4,733
15,212
11,900
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Barzone
Ne Zha
14
6 / 3 / 11
9,129
913
14,637
11,749
4,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 17
8,864
886
7,307
14,616
12,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
17
10 / 1 / 9
10,158
1,016
19,029
9,329
3,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
2 / 1 / 16
8,947
895
13,019
6,897
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
the1percent
Jormungandr
15
1 / 4 / 13
9,074
907
5,974
12,461
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
10
Kills
23
23
Deaths
10
22
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Barzone
Ne Zha
6
3
11
3.83
L
4
3
5
2.17
L
1
4
5
0.88
W
4
1
17
12.5
L
Bellona
LanceLFT
Bellona
2
4
5
1.13
W
Chiron
10
1
9
14.5
L
Thoth
3
6
3
0.75
L
Sylvanus
Tremour214
Sylvanus
0
6
4
0.33
W
2
1
16
10
W
Jormungandr
the1percent
Jormungandr
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,171
Damage
59,966
66,318
Taken
55,052
46,465
Mitigated
37,275
21,378
Healing
31,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Barzone
Ne Zha
14,637
2,826
544
2,202
11,749
4,967
297
4,779
6,812
0
24,537
L
5,230
151
215
1,815
13,303
12,387
0
4,060
8,731
10,564
0
L
7,865
1,584
660
4,846
14,787
9,450
0
4,166
10,065
0
18,213
W
7,307
643
10,359
9,006
14,616
12,192
429
5,121
9,348
213
8,489
L
Bellona
LanceLFT
Bellona
11,504
3,608
865
2,579
12,497
9,352
0
3,748
8,320
0
21,001
W
Chiron
19,029
6,822
1,801
3,248
9,329
3,934
2,838
3,592
5,584
0
35,677
L
Thoth
8,839
302
902
1,149
10,519
3,376
0
2,075
8,284
20,371
0
L
Sylvanus
Tremour214
Sylvanus
4,733
1,073
4,807
3,540
15,212
11,900
0
3,921
10,773
7,408
0
W
13,019
798
1,238
1,236
6,897
5,017
677
1,836
4,957
21,230
0
W
Jormungandr
the1percent
Jormungandr
5,974
599
0
1,753
12,461
11,165
702
3,474
8,835
17,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,609
Gold Earned
46,172
78
Minions Killed
114
0
Camps Cleared
0
883,182
Distance Traveled
1,026,654
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,129
913
15
2
0
206,396
1
L
Ares
8,503
850
12
1
0
205,175
1
L
Vamana
7,684
768
14
1
0
193,493
1
W
Guan Yu
8,864
886
7
1
0
227,899
0
L
Bellona
8,300
830
22
2
0
152,613
0
W
Chiron
10,158
1,016
36
4
0
186,870
0
L
Thoth
8,246
825
28
3
0
182,239
0
L
Sylvanus
6,876
688
2
0
0
149,662
0
W
Tiamat
8,947
895
28
3
0
226,008
0
W
Jormungandr
9,074
907
28
3
0
179,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role