Player Matchup

Zeus
Zeus
Coldsnake23
Zeus
Level 129
God Stats
31W - 20L
1,584 SR
Queue Stats
178W - 160L
1,529 Elo+
Party 2
Bakasura
Bakasura
PappiMonty
Bakasura
Level 77
God Stats
1W - 0L
1,865 SR
Queue Stats
42W - 46L
1,698 Elo+
Party 1
Artemis
Artemis
ProvingPhoenix0
Artemis
Level 156
God Stats
2W - 0L
1,417 SR
Queue Stats
31W - 25L
1,529 Elo+
Party 2
Artio
Artio
Samido72
Artio
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 97L
1,698 Elo+
Party 1
Ne Zha
Ne Zha
Spade7145
Ne Zha
Level 47
God Stats
4W - 0L
1,535 SR
Queue Stats
155W - 136L
1,529 Elo+
Party 2
Team Averages
Level 96
1,580 SR
1,597 Elo+

VS

Team Averages
Level 82
1,650 SR
1,553 Elo+
Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DarthChedda
Chaac
Level 34
God Stats
1W - 1L
1,733 SR
Queue Stats
5W - 3L
1,877 Elo+
Solo
Izanami
Izanami
JMonday42
Izanami
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 119L
1,285 Elo+
Party 3
Hel
Hel
TacticxIz
Hel
Level 33
God Stats
7W - 10L
1,786 SR
Queue Stats
25W - 35L
1,472 Elo+
Solo
Kali
Kali
iHiTho3sBoi
Kali
Level 49
God Stats
2W - 2L
1,734 SR
Queue Stats
167W - 154L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 4
9,097
700
10,771
5,342
1,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
PappiMonty
Bakasura
15
5 / 0 / 3
7,978
614
7,208
9,017
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 1
7,674
590
4,502
7,880
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
Samido72
Artio
11
1 / 0 / 12
6,471
498
5,291
8,773
5,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Spade7145
Ne Zha
11
2 / 4 / 7
6,945
534
3,476
9,770
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 2 / 1
7,074
544
5,600
11,841
8,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 2 / 0
6,999
538
4,791
8,623
10,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
JMonday42
Izanami
13
0 / 3 / 0
7,505
577
5,107
6,519
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 10 / 0
6,517
501
5,285
9,847
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 5 / 1
6,516
501
3,020
11,499
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
22
Kills
4
5
Deaths
22
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
1
0.75
W
12
0
4
14
L
1
2
0
0.5
L
Izanami
JMonday42
Izanami
0
3
0
0
W
Bakasura
PappiMonty
Bakasura
5
0
3
6.5
W
2
1
1
2.5
W
Artio
Samido72
Artio
1
0
12
7
W
Ne Zha
Spade7145
Ne Zha
2
4
7
1.38
L
2
10
0
0.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,248
Damage
23,803
40,782
Taken
48,329
15,895
Mitigated
29,426
18,760
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,600
785
0
3,021
11,841
8,971
0
5,331
5,555
25,758
0
W
10,771
2,028
0
2,116
5,342
1,754
0
2,901
2,313
63,032
0
L
4,791
145
158
3,581
8,623
10,321
0
1,460
7,124
0
34,939
L
Izanami
JMonday42
Izanami
5,107
3,386
0
1,707
6,519
1,989
867
636
5,279
0
66,098
W
Bakasura
PappiMonty
Bakasura
7,208
5,622
0
4,898
9,017
3,114
0
1,777
7,234
0
43,338
W
4,502
2,147
0
4,029
7,880
2,373
0
0
7,294
0
42,267
W
Artio
Samido72
Artio
5,291
604
902
2,976
8,773
5,206
15
2,845
5,838
17,561
0
W
Ne Zha
Spade7145
Ne Zha
3,476
1,280
0
3,839
9,770
3,448
0
3,042
6,509
0
37,740
L
5,285
580
510
1,191
9,847
3,561
0
6,129
3,486
31,593
0
L
3,020
786
0
3,517
11,499
4,584
26
1,773
9,726
0
37,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,165
Gold Earned
34,611
425
Minions Killed
373
0
Camps Cleared
0
1,283,786
Distance Traveled
1,239,257
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,074
544
20
2
0
255,716
3
W
Zeus
9,097
700
117
9
0
268,345
3
L
Chaac
6,999
538
71
5
0
253,771
3
L
Izanami
7,505
577
142
11
0
245,730
3
W
Bakasura
7,978
614
108
8
0
289,121
3
W
Artemis
7,674
590
97
7
0
233,435
3
W
Artio
6,471
498
31
2
0
267,911
9
W
Ne Zha
6,945
534
72
6
0
224,974
2
L
Hel
6,517
501
74
6
0
226,064
3
L
Kali
6,516
501
66
5
0
257,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role