Player Matchup

Olorun
Olorun
 
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Cynical Uta
Achilles
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 20L
1,176 Elo+
Party 1
Kali
Kali
EpicGamer6970
Kali
Level 103
God Stats
5W - 7L
1,315 SR
Queue Stats
79W - 73L
1,543 Elo+
Solo
Atlas
Atlas
ShiresNut
Atlas
Level 155
God Stats
23W - 17L
1,285 SR
Queue Stats
307W - 252L
1,145 Elo+
Party 1
Bastet
Bastet
yamagido
Bastet
Level 145
God Stats
77W - 44L
1,500 SR
Queue Stats
386W - 320L
1,500 Elo+
Party 1
Team Averages
Level 136
1,420 SR
1,373 Elo+

VS

Team Averages
Level 131
1,543 SR
1,478 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
NorthDarkz
Atlas
Level 136
God Stats
11W - 12L
1,715 SR
Queue Stats
213W - 147L
1,524 Elo+
Party 2
Freya
Freya
Tre-carries
Freya
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,432 Elo+
Party 2
King Arthur
King Arthur
Very_Unlucky
King Arthur
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
57W - 47L
1,432 Elo+
Party 2
Loki
Loki
irou24
Loki
Level 118
God Stats
6W - 3L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
1 / 2 / 1
3,515
586
2,701
3,090
588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Cynical Uta
Achilles
5
1 / 1 / 1
3,693
616
1,622
3,806
1,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

3
0 / 2 / 0
3,080
513
732
2,087
495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
ShiresNut
Atlas
7
3 / 3 / 1
4,271
712
2,821
5,534
1,955
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bastet
yamagido
Bastet
3
0 / 0 / 0
3,058
510
256
760
238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
3 / 0 / 2
4,923
821
3,545
3,009
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
7
2 / 3 / 5
4,758
793
3,054
6,762
2,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 1 / 0
4,360
727
815
2,988
1,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Very_Unlucky
King Arthur
8
1 / 1 / 1
4,418
736
2,187
3,462
1,038
Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
irou24
Loki
8
1 / 0 / 3
4,527
755
1,110
2,649
643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
8
8
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
2
1
0.75
W
Xbalanque
 
Xbalanque
3
0
2
4
L
Achilles
Cynical Uta
Achilles
1
1
1
1.5
L
0
2
0
0
W
Atlas
2
3
5
1.5
L
Atlas
ShiresNut
Atlas
3
3
1
1.17
W
1
1
0
1
W
King Arthur
Very_Unlucky
King Arthur
1
1
1
1.5
W
Loki
irou24
Loki
1
0
3
2.5
L
Bastet
yamagido
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,132
Damage
10,711
15,277
Taken
18,870
4,897
Mitigated
5,892
4,856
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,701
1,122
260
1,240
3,090
588
0
901
2,189
9,878
0
W
Xbalanque
 
Xbalanque
3,545
1,936
0
1,293
3,009
870
0
1,736
1,273
0
24,875
L
Achilles
Cynical Uta
Achilles
1,622
429
0
2,022
3,806
1,621
0
342
3,464
0
7,942
L
732
418
0
468
2,087
495
0
769
1,318
0
5,112
W
Atlas
3,054
1,530
710
1,451
6,762
2,279
0
3,416
3,315
11,327
0
L
Atlas
ShiresNut
Atlas
2,821
1,208
85
315
5,534
1,955
0
1,528
4,006
9,555
0
W
815
340
0
1,220
2,988
1,062
734
156
2,775
16,271
2,986
W
King Arthur
Very_Unlucky
King Arthur
2,187
319
0
802
3,462
1,038
420
83
3,224
0
20,740
W
Loki
irou24
Loki
1,110
394
0
1,382
2,649
643
0
131
2,485
0
19,627
L
Bastet
yamagido
Bastet
256
20
0
466
760
238
0
158
602
0
3,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,617
Gold Earned
22,986
86
Minions Killed
211
0
Camps Cleared
0
415,973
Distance Traveled
693,185
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,515
586
20
3
0
90,323
1
W
Xbalanque
4,923
821
63
11
0
127,349
0
L
Achilles
3,693
616
24
4
0
84,753
0
L
Kali
3,080
513
12
2
0
56,230
0
W
Atlas
4,758
793
14
2
0
126,286
1
L
Atlas
4,271
712
16
3
0
115,660
5
W
Freya
4,360
727
45
8
0
128,995
3
W
King Arthur
4,418
736
45
8
0
143,704
0
W
Loki
4,527
755
44
7
0
166,851
1
L
Bastet
3,058
510
14
2
0
69,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role