Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
MOSHER15M
Medusa
Level 14
God Stats
2W - 2L
1,703 SR
Queue Stats
22W - 29L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Sanemi XII
Kukulkan
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Stepdown101
The Morrigan
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,743 Elo+
Party 2
Bellona
Bellona
V YANZ V
Bellona
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,819 Elo+
Party 2
Team Averages
Level 112
1,541 SR
1,600 Elo+

VS

Team Averages
Level 107
1,500 SR
1,471 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
LunarStudent204
Set
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 33L
1,351 Elo+
Party 1
Kali
Kali
oHondo
Kali
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 18L
1,589 Elo+
Party 1
Sol
Sol
rLAwkward
Sol
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 62L
1,416 Elo+
Party 1
Horus
Horus
Кuto
Horus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 76L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 4 / 2
6,824
853
5,360
9,370
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
MOSHER15M
Medusa
10
1 / 6 / 1
5,758
720
2,747
6,129
1,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Sanemi XII
Kukulkan
13
2 / 4 / 2
6,830
854
6,029
5,682
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Stepdown101
The Morrigan
10
0 / 7 / 3
5,875
734
3,839
7,156
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
V YANZ V
Bellona
13
2 / 5 / 2
7,559
945
8,078
14,130
7,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
8 / 1 / 4
8,240
1,030
7,572
7,197
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 2 / 11
7,423
928
9,126
8,384
3,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
oHondo
Kali
13
5 / 2 / 9
7,488
936
4,658
5,188
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 6
7,387
923
7,542
7,143
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
Кuto
Horus
13
4 / 2 / 11
7,260
908
6,495
8,404
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
8
Kills
26
26
Deaths
8
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
2
1
W
Danzaburou
 
Danzaburou
8
1
4
10
W
6
2
11
5.75
L
Medusa
MOSHER15M
Medusa
1
6
1
0.25
L
Kukulkan
Sanemi XII
Kukulkan
2
4
2
0.75
L
The Morrigan
Stepdown101
The Morrigan
0
7
3
0.21
L
Bellona
V YANZ V
Bellona
2
5
2
0.6
W
Kali
oHondo
Kali
5
2
9
4.75
W
3
1
6
6
W
Horus
Кuto
Horus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,053
Damage
35,393
42,467
Taken
36,316
19,094
Mitigated
16,973
4,557
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,360
650
326
1,341
9,370
5,390
0
1,487
7,557
0
12,649
W
Danzaburou
 
Danzaburou
7,572
4,602
0
1,610
7,197
2,759
2,923
1,686
5,370
0
25,957
W
9,126
3,880
0
2,183
8,384
3,988
23
2,610
5,571
0
18,437
L
Medusa
MOSHER15M
Medusa
2,747
740
238
252
6,129
1,689
0
479
5,418
0
9,190
L
Kukulkan
Sanemi XII
Kukulkan
6,029
284
0
30
5,682
1,752
0
463
4,953
14,741
0
L
The Morrigan
Stepdown101
The Morrigan
3,839
844
0
0
7,156
2,568
0
613
6,345
11,489
644
L
Bellona
V YANZ V
Bellona
8,078
1,503
518
1,852
14,130
7,695
0
4,500
9,390
0
21,647
W
Kali
oHondo
Kali
4,658
2,897
0
1,634
5,188
2,207
0
1,083
3,925
0
14,942
W
7,542
3,170
0
3,453
7,143
2,157
1,812
1,033
6,020
39,394
0
W
Horus
Кuto
Horus
6,495
2,441
1,710
2,043
8,404
5,862
0
2,665
5,332
0
7,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,846
Gold Earned
37,798
116
Minions Killed
178
0
Camps Cleared
0
721,200
Distance Traveled
898,477
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,824
853
16
2
0
162,950
1
W
Danzaburou
8,240
1,030
54
7
0
181,124
2
W
Set
7,423
928
28
4
0
194,127
0
L
Medusa
5,758
720
22
3
0
113,664
0
L
Kukulkan
6,830
854
33
4
0
148,203
0
L
The Morrigan
5,875
734
8
1
0
127,419
0
L
Bellona
7,559
945
37
5
0
168,964
0
W
Kali
7,488
936
23
3
0
178,585
0
W
Sol
7,387
923
73
9
0
162,901
2
W
Horus
7,260
908
0
0
0
181,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role