Player Matchup

Cthulhu
Cthulhu
MAX_SSJ-GOD
Cthulhu
Level 59
God Stats
1W - 4L
1,327 SR
Queue Stats
229W - 228L
1,343 Elo+
Party 2
Hel
Hel
YOUNG-susej-16-
Hel
Level 29
God Stats
0W - 2L
1,773 SR
Queue Stats
191W - 204L
1,343 Elo+
Party 2
Mulan
Mulan
vFernyyy
Mulan
Level 77
God Stats
10W - 10L
1,500 SR
Queue Stats
386W - 327L
1,343 Elo+
Party 2
Team Averages
Level 55
1,533 SR
1,343 Elo+

VS

Team Averages
Level 59
1,500 SR
1,453 Elo+
Hades
Hades
 
Hades
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ForlornHare
Hou Yi
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 76L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ianf10
Jormungandr
Level 15
God Stats
11W - 8L
1,500 SR
Queue Stats
12W - 12L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MAX_SSJ-GOD
Cthulhu
12
0 / 2 / 4
7,805
600
7,773
10,942
9,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 7 / 3
8,351
642
3,889
10,592
3,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
vFernyyy
Mulan
13
4 / 4 / 3
9,144
703
8,270
15,727
9,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
7 / 1 / 5
10,724
825
8,897
12,450
6,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
15
5 / 3 / 6
10,120
778
12,346
9,480
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
ianf10
Jormungandr
13
1 / 3 / 7
9,000
692
8,593
9,015
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
13
13
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
1
5
9.5
W
Hou Yi
5
3
6
2.67
L
Cthulhu
MAX_SSJ-GOD
Cthulhu
0
2
4
1
L
2
7
3
0.5
W
Jormungandr
ianf10
Jormungandr
1
3
7
1.5
L
Mulan
vFernyyy
Mulan
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,932
Damage
29,836
37,261
Taken
30,945
21,922
Mitigated
13,244
8,482
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,897
762
1,241
6,756
12,450
6,736
913
4,114
7,912
40,475
0
W
Hou Yi
12,346
6,224
0
1,576
9,480
3,161
1,235
4,461
4,712
0
42,633
L
Cthulhu
MAX_SSJ-GOD
Cthulhu
7,773
481
190
2,345
10,942
9,375
0
5,438
5,317
18,431
0
L
3,889
388
736
1,158
10,592
3,043
0
3,783
6,687
19,321
0
W
Jormungandr
ianf10
Jormungandr
8,593
1,566
572
639
9,015
3,347
340
2,960
5,960
21,940
0
L
Mulan
vFernyyy
Mulan
8,270
1,452
0
4,053
15,727
9,504
0
7,935
7,394
0
28,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,300
Gold Earned
29,844
103
Minions Killed
130
4
Camps Cleared
8
645,073
Distance Traveled
686,779
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,724
825
54
4
4
252,185
4
W
Hou Yi
10,120
778
50
4
4
210,902
2
L
Cthulhu
7,805
600
25
2
0
242,921
1
L
Hel
8,351
642
28
2
1
183,338
1
W
Jormungandr
9,000
692
26
2
0
223,692
3
L
Mulan
9,144
703
50
4
3
218,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role