Player Matchup

Terra
Terra
KuikenWeemUwu
Terra
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 52L
1,757 Elo+
Party 1
He Bo
He Bo
MikeOxWhite01
He Bo
Level 129
God Stats
5W - 6L
1,285 SR
Queue Stats
427W - 471L
1,574 Elo+
Solo
Nox
Nox
RuffScruffus
Nox
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
141W - 149L
1,661 Elo+
Solo
Tsukuyomi
Tsukuyomi
cluelesscarl
Tsukuyomi
Level 137
God Stats
4W - 2L
1,500 SR
Queue Stats
151W - 143L
1,671 Elo+
Party 1
Cthulhu
Cthulhu
shirokusi
Cthulhu
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,500 Elo+
Solo
Team Averages
Level 138
1,457 SR
1,632 Elo+

VS

Team Averages
Level 129
1,500 SR
1,561 Elo+
Terra
Terra
 
Terra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Abberant
Ah Muzen Cab
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 22L
1,500 Elo+
Party 2
Chaac
Chaac
BigBlackJr13
Chaac
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Pele
Pele
LilHooligan
Pele
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 3
Cernunnos
Cernunnos
Sorinpawel
Cernunnos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 14
13,232
696
15,240
32,502
55,048
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 8 / 5
12,002
632
15,365
21,144
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 6 / 10
13,245
697
15,070
15,738
10,674
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
cluelesscarl
Tsukuyomi
20
7 / 9 / 9
13,260
698
27,734
27,586
19,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
shirokusi
Cthulhu
18
1 / 7 / 6
11,308
595
21,220
27,294
51,192
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
1 / 6 / 22
11,650
613
9,528
24,337
33,092
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Abberant
Ah Muzen Cab
20
7 / 4 / 14
13,797
726
28,125
19,946
10,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 4 / 16
13,782
725
25,454
28,283
32,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
11 / 4 / 17
14,106
742
24,986
23,599
11,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Sorinpawel
Cernunnos
20
4 / 1 / 24
13,497
710
25,171
14,981
7,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
127
19
Kills
34
34
Deaths
19
44
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
6
22
2
W
Ah Muzen Cab
Abberant
Ah Muzen Cab
7
4
14
3.5
W
11
4
16
4.75
L
3
4
14
2.5
W
11
4
17
4.88
L
4
8
5
0.81
L
4
6
10
1.5
W
Cernunnos
Sorinpawel
Cernunnos
4
1
24
16
L
Tsukuyomi
cluelesscarl
Tsukuyomi
7
9
9
1.28
L
Cthulhu
shirokusi
Cthulhu
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,629
Damage
113,264
124,264
Taken
111,146
144,525
Mitigated
95,360
52,218
Healing
61,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
9,528
646
11,640
7,369
24,337
33,092
118
16,230
8,107
14,541
0
W
Ah Muzen Cab
Abberant
Ah Muzen Cab
28,125
15,229
933
6,980
19,946
10,019
1,591
12,764
7,182
0
61,938
W
25,454
2,602
4,916
14,749
28,283
32,881
613
13,780
14,503
0
41,335
L
15,240
731
15,584
12,570
32,502
55,048
208
3,920
27,988
24,393
0
W
24,986
3,790
0
8,739
23,599
11,815
678
16,051
7,548
0
48,164
L
15,365
608
3,494
2,643
21,144
7,874
1,666
801
19,956
28,047
0
L
15,070
906
2,087
1,112
15,738
10,674
1,767
1,286
14,126
31,344
0
W
Cernunnos
Sorinpawel
Cernunnos
25,171
10,270
2,748
3,429
14,981
7,553
1,481
8,070
6,911
0
57,289
L
Tsukuyomi
cluelesscarl
Tsukuyomi
27,734
4,303
1,253
6,309
27,586
19,737
1,803
991
25,995
0
48,288
L
Cthulhu
shirokusi
Cthulhu
21,220
383
5,131
2,035
27,294
51,192
315
2,530
24,040
45,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,047
Gold Earned
66,832
194
Minions Killed
213
0
Camps Cleared
0
1,679,440
Distance Traveled
1,838,418
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,650
613
3
0
0
362,513
0
W
Ah Muzen Cab
13,797
726
53
3
0
346,974
0
W
Chaac
13,782
725
37
2
0
404,167
0
L
Terra
13,232
696
19
1
0
390,633
2
W
Pele
14,106
742
43
2
0
370,620
5
L
He Bo
12,002
632
54
3
0
321,936
0
L
Nox
13,245
697
41
2
0
300,597
0
W
Cernunnos
13,497
710
77
4
0
354,144
0
L
Tsukuyomi
13,260
698
29
2
0
322,108
0
L
Cthulhu
11,308
595
51
3
0
344,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role