Player Matchup

Xbalanque
Xbalanque
HunterMoura
Xbalanque
Level 96
God Stats
0W - 1L
1,728 SR
Queue Stats
3W - 1L
1,697 Elo+
Party 1
Scylla
Scylla
IANMEI
Scylla
Level 5
God Stats
1W - 1L
1,657 SR
Queue Stats
3W - 1L
1,697 Elo+
Party 1
Arachne
Arachne
dreemzik
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,697 Elo+
Party 1
Team Averages
Level 35
1,628 SR
1,697 Elo+

VS

Team Averages
Level 81
1,491 SR
1,409 Elo+
Kali
Kali
Olkaidinha
Kali
Level 85
God Stats
6W - 4L
1,472 SR
Queue Stats
80W - 100L
1,367 Elo+
Solo
Hel
Hel
castillonahuel63
Hel
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
valentin2552
Cthulhu
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
134W - 146L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HunterMoura
Xbalanque
14
4 / 6 / 4
9,332
718
15,387
13,411
4,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
IANMEI
Scylla
12
3 / 8 / 4
9,078
698
12,725
12,369
4,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
dreemzik
Arachne
12
1 / 10 / 6
8,534
656
6,356
15,248
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 13
10,632
818
7,892
11,313
4,887
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 3 / 7
10,769
828
9,736
12,467
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
valentin2552
Cthulhu
16
12 / 2 / 10
11,984
922
17,335
21,983
26,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
8
Kills
24
24
Deaths
8
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
HunterMoura
Xbalanque
4
6
4
1
L
Scylla
IANMEI
Scylla
3
8
4
0.63
W
4
3
13
3.5
W
8
3
7
3.83
L
Arachne
dreemzik
Arachne
1
10
6
0.4
W
Cthulhu
valentin2552
Cthulhu
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,468
Damage
34,963
41,028
Taken
45,763
14,201
Mitigated
36,694
8,026
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
HunterMoura
Xbalanque
15,387
9,525
0
3,616
13,411
4,587
0
7,319
5,856
0
41,641
L
Scylla
IANMEI
Scylla
12,725
4,105
117
2,738
12,369
4,070
0
8,825
3,442
18,170
0
W
7,892
2,230
0
2,823
11,313
4,887
793
1,396
9,916
0
35,072
W
9,736
648
4,615
7,204
12,467
4,835
945
3,878
8,319
37,594
0
L
Arachne
dreemzik
Arachne
6,356
4,851
97
1,458
15,248
5,544
0
10,823
4,231
0
16,185
W
Cthulhu
valentin2552
Cthulhu
17,335
2,332
286
3,332
21,983
26,972
326
7,755
13,770
40,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,944
Gold Earned
33,385
95
Minions Killed
160
1
Camps Cleared
11
564,027
Distance Traveled
768,989
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,332
718
60
5
1
189,277
1
L
Scylla
9,078
698
16
1
0
172,234
2
W
Kali
10,632
818
45
3
3
262,718
2
W
Hel
10,769
828
73
6
6
238,582
2
L
Arachne
8,534
656
19
1
0
202,516
0
W
Cthulhu
11,984
922
42
3
2
267,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role