Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Lord_Of_Chaos789
Bellona
Level 108
God Stats
14W - 10L
1,722 SR
Queue Stats
67W - 80L
1,877 Elo+
Party 1
Achilles
Achilles
YoMommaNinja
Achilles
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 97L
1,192 Elo+
Party 2
Loki
Loki
ken-man-13
Loki
Level 127
God Stats
38W - 29L
1,500 SR
Queue Stats
133W - 126L
1,192 Elo+
Party 2
Team Averages
Level 110
1,544 SR
1,452 Elo+

VS

Team Averages
Level 95
1,670 SR
1,649 Elo+
Yemoja
Yemoja
Icecreamhead156
Yemoja
Level 77
God Stats
1W - 5L
1,500 SR
Queue Stats
215W - 197L
1,826 Elo+
Solo
Anubis
Anubis
Rar3Moment23
Anubis
Level 61
God Stats
8W - 11L
1,690 SR
Queue Stats
98W - 103L
1,899 Elo+
Solo
Sun Wukong
Sun Wukong
Razor_RamonGG71
Sun Wukong
Level 73
God Stats
4W - 4L
1,841 SR
Queue Stats
13W - 17L
1,513 Elo+
Solo
Cliodhna
Cliodhna
cici_immune
Cliodhna
Level 160
God Stats
6W - 4L
1,820 SR
Queue Stats
328W - 333L
1,538 Elo+
Solo
Neith
Neith
cougar pride 98
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 115L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
10 / 5 / 1
11,301
628
12,995
9,804
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
 
Ganesha
14
0 / 1 / 12
8,046
447
5,759
7,514
7,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 2 / 8
10,145
564
12,878
15,317
12,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
YoMommaNinja
Achilles
16
0 / 0 / 3
9,596
533
11,749
17,410
12,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
7 / 4 / 3
9,759
542
10,256
14,158
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,996
444
3,392
10,180
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
15
5 / 6 / 4
9,343
519
10,285
13,281
5,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Razor_RamonGG71
Sun Wukong
16
0 / 2 / 1
9,724
540
13,465
18,249
14,302
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
cici_immune
Cliodhna
15
5 / 5 / 2
9,520
529
7,172
15,488
4,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 9 / 6
7,307
406
6,039
13,479
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
23
Kills
11
12
Deaths
24
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
10
5
1
2.1
W
Ganesha
 
Ganesha
0
1
12
6
L
1
2
2
1
W
6
2
8
5
L
Anubis
5
6
4
1.17
L
Sun Wukong
Razor_RamonGG71
Sun Wukong
0
2
1
0.25
W
Achilles
YoMommaNinja
Achilles
0
0
3
1.5
L
Cliodhna
cici_immune
Cliodhna
5
5
2
1.2
L
0
9
6
0.33
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,637
Damage
40,353
64,203
Taken
70,677
42,051
Mitigated
36,980
22,312
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,995
2,559
96
2,012
9,804
3,457
552
4,333
5,304
67,578
0
W
Ganesha
 
Ganesha
5,759
381
1,417
955
7,514
7,760
134
2,670
4,844
23,616
0
L
3,392
966
1,497
2,611
10,180
8,410
0
4,052
6,066
34,475
0
W
12,878
4,272
278
5,446
15,317
12,927
359
4,530
10,015
2,825
74,873
L
Anubis
10,285
356
349
4,943
13,281
5,411
783
6,714
6,287
60,917
0
L
Sun Wukong
Razor_RamonGG71
Sun Wukong
13,465
1,576
0
4,479
18,249
14,302
0
1,552
15,161
10,488
66,948
W
Achilles
YoMommaNinja
Achilles
11,749
2,015
0
7,472
17,410
12,903
0
2,067
15,343
9,057
57,425
L
Cliodhna
cici_immune
Cliodhna
7,172
800
0
957
15,488
4,766
267
4,314
10,871
0
59,097
L
6,039
2,481
0
1,755
13,479
4,091
0
3,889
9,551
0
43,362
W
10,256
3,337
0
4,636
14,158
5,004
0
2,883
10,984
0
57,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,847
Gold Earned
43,890
537
Minions Killed
505
0
Camps Cleared
0
1,821,454
Distance Traveled
1,508,601
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,301
628
133
7
0
361,314
5
W
Ganesha
8,046
447
10
1
0
349,749
1
L
Yemoja
7,996
444
58
3
0
296,154
5
W
Bellona
10,145
564
153
9
0
379,025
2
L
Anubis
9,343
519
99
6
0
274,509
3
L
Sun Wukong
9,724
540
170
9
0
318,013
4
W
Achilles
9,596
533
154
9
0
367,023
7
L
Cliodhna
9,520
529
100
6
0
382,183
1
L
Neith
7,307
406
78
4
0
237,742
0
W
Loki
9,759
542
87
5
0
364,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role