Player Matchup

Arachne
Arachne
 
Arachne
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Funkadelia
Terra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 100L
1,575 Elo+
Party 1
Hou Yi
Hou Yi
HeroldOfHash
Hou Yi
Level 54
God Stats
15W - 17L
1,509 SR
Queue Stats
162W - 162L
1,538 Elo+
Party 3
Ra
Ra
TheMonkeyGem
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,095 Elo+
Party 1
Amaterasu
Amaterasu
greending
Amaterasu
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 19L
1,320 Elo+
Party 1
Team Averages
Level 50
1,502 SR
1,406 Elo+

VS

Team Averages
Level 93
1,625 SR
1,740 Elo+
Baba Yaga
Baba Yaga
BigPapaFuzz
Baba Yaga
Level 88
God Stats
12W - 2L
1,909 SR
Queue Stats
34W - 26L
1,825 Elo+
Party 2
Cupid
Cupid
DiggityN
Cupid
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 34L
1,402 Elo+
Solo
Sylvanus
Sylvanus
DonColumbo
Sylvanus
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,825 Elo+
Party 2
Arachne
Arachne
PineappleProxy
Arachne
Level 108
God Stats
22W - 8L
1,715 SR
Queue Stats
38W - 35L
1,825 Elo+
Party 2
Osiris
Osiris
snowbrezze
Osiris
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,825 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 5 / 0
4,810
437
1,578
6,228
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
8
1 / 2 / 4
5,479
498
2,949
8,630
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
10
4 / 3 / 2
6,180
562
6,462
6,501
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 2
5,431
494
1,989
5,249
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
greending
Amaterasu
10
0 / 2 / 0
5,386
490
2,392
5,954
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BigPapaFuzz
Baba Yaga
12
5 / 0 / 3
7,197
654
5,630
4,093
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
DiggityN
Cupid
10
1 / 1 / 4
5,693
518
4,383
5,470
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
DonColumbo
Sylvanus
9
0 / 3 / 3
5,833
530
2,408
9,921
3,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
8 / 3 / 5
7,659
696
5,778
7,877
3,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
snowbrezze
Osiris
11
2 / 0 / 2
6,787
617
4,054
5,080
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
16
16
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
0
0.2
W
Baba Yaga
BigPapaFuzz
Baba Yaga
5
0
3
6.5
W
Cupid
DiggityN
Cupid
1
1
4
3
W
Sylvanus
DonColumbo
Sylvanus
0
3
3
0.5
L
Terra
1
2
4
1.5
L
Hou Yi
4
3
2
1.67
W
8
3
5
3.5
L
1
4
2
0.5
L
Amaterasu
greending
Amaterasu
0
2
0
0
W
Osiris
snowbrezze
Osiris
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,370
Damage
22,253
32,562
Taken
32,441
14,722
Mitigated
12,930
7,886
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,578
1,141
0
1,057
6,228
2,167
0
587
5,641
0
16,690
W
Baba Yaga
BigPapaFuzz
Baba Yaga
5,630
61
0
1,556
4,093
1,464
150
613
3,344
47,490
0
W
Cupid
DiggityN
Cupid
4,383
2,008
322
1,678
5,470
1,332
566
915
4,555
0
28,854
W
Sylvanus
DonColumbo
Sylvanus
2,408
729
1,774
2,923
9,921
3,751
15
1,842
8,035
16,624
0
L
Terra
2,949
333
660
2,102
8,630
5,001
0
2,992
5,638
15,379
0
L
Hou Yi
6,462
4,033
0
1,566
6,501
1,812
70
1,811
4,690
0
26,581
W
5,778
3,592
0
2,484
7,877
3,241
70
1,019
6,706
0
43,078
L
1,989
298
438
869
5,249
1,701
0
2,648
2,601
21,179
0
L
Amaterasu
greending
Amaterasu
2,392
953
0
1,194
5,954
4,041
0
0
5,954
420
22,643
W
Osiris
snowbrezze
Osiris
4,054
1,917
0
1,926
5,080
3,142
853
562
4,186
0
27,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,286
Gold Earned
33,169
211
Minions Killed
314
0
Camps Cleared
0
995,487
Distance Traveled
1,127,436
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,810
437
36
3
0
150,824
0
W
Baba Yaga
7,197
654
79
7
0
232,256
6
W
Cupid
5,693
518
63
6
0
204,390
0
W
Sylvanus
5,833
530
26
2
0
199,851
2
L
Terra
5,479
498
21
2
0
226,859
2
L
Hou Yi
6,180
562
54
5
0
181,956
4
W
Arachne
7,659
696
82
7
0
262,407
3
L
Ra
5,431
494
50
5
0
209,690
3
L
Amaterasu
5,386
490
50
5
0
226,158
7
W
Osiris
6,787
617
64
6
0
228,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role