Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Dark_Lover_L
Ganesha
Level 49
God Stats
3W - 2L
1,620 SR
Queue Stats
136W - 149L
1,498 Elo+
Party 2
Bellona
Bellona
Evrax1112
Bellona
Level 5
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
Farenheist
Achilles
Level 87
God Stats
11W - 8L
1,500 SR
Queue Stats
58W - 64L
1,638 Elo+
Party 1
Ra
Ra
rompeanos47
Ra
Level 89
God Stats
14W - 12L
1,446 SR
Queue Stats
76W - 82L
1,542 Elo+
Party 1
Team Averages
Level 52
1,484 SR
1,536 Elo+

VS

Team Averages
Level 55
1,456 SR
1,529 Elo+
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Churumi
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,543 Elo+
Party 3
Loki
Loki
ISpectrumn
Loki
Level 60
God Stats
5W - 3L
1,299 SR
Queue Stats
158W - 108L
1,448 Elo+
Party 4
Ymir
Ymir
TioBlack00
Ymir
Level 18
God Stats
25W - 20L
1,481 SR
Queue Stats
419W - 356L
1,604 Elo+
Party 4
Heimdallr
Heimdallr
emi_braso17
Heimdallr
Level 104
God Stats
7W - 11L
1,500 SR
Queue Stats
224W - 259L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
4
0 / 2 / 1
3,153
631
1,080
2,336
468
Ganesha
Dark_Lover_L
Ganesha
5
1 / 1 / 0
3,178
636
1,080
3,304
878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Evrax1112
Bellona
3
0 / 2 / 0
2,602
520
109
1,835
842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Farenheist
Achilles
5
1 / 1 / 0
3,147
629
844
3,182
1,221
Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 1 / 0
3,000
600
265
2,008
500
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 0 / 0
3,917
783
2,072
1,820
429
Mace

Mace

+10
Physical Power

Ah Puch
Churumi
Ah Puch
7
3 / 0 / 0
3,991
798
1,589
946
250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
2 / 1 / 0
3,714
743
905
2,819
477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 0
3,510
702
611
2,024
1,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
emi_braso17
Heimdallr
5
0 / 1 / 1
3,231
646
1,604
2,128
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
7
7
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
1
0.25
W
Neith
 
Neith
1
0
0
1
W
Ah Puch
Churumi
Ah Puch
3
0
0
3
L
Ganesha
Dark_Lover_L
Ganesha
1
1
0
1
L
Bellona
Evrax1112
Bellona
0
2
0
0
L
Achilles
Farenheist
Achilles
1
1
0
1
W
2
1
0
2
W
1
0
0
1
W
Heimdallr
emi_braso17
Heimdallr
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,378
Damage
6,781
12,665
Taken
9,737
3,909
Mitigated
2,731
1,717
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,080
410
0
230
2,336
468
0
0
2,336
0
9,382
W
Neith
 
Neith
2,072
547
0
597
1,820
429
184
30
1,790
0
17,990
W
Ah Puch
Churumi
Ah Puch
1,589
208
0
477
946
250
135
235
711
14,690
0
L
Ganesha
Dark_Lover_L
Ganesha
1,080
40
49
257
3,304
878
0
611
2,693
7,248
0
L
Bellona
Evrax1112
Bellona
109
0
0
93
1,835
842
0
579
1,256
0
2,997
L
Achilles
Farenheist
Achilles
844
173
0
627
3,182
1,221
0
0
3,182
0
10,046
W
905
356
0
1,406
2,819
477
0
0
2,819
0
11,518
W
611
233
0
399
2,024
1,019
0
337
1,687
5,935
0
W
Heimdallr
emi_braso17
Heimdallr
1,604
748
0
691
2,128
556
0
743
1,385
0
13,402
L
265
0
38
423
2,008
500
0
1,010
998
9,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,080
Gold Earned
18,363
80
Minions Killed
147
0
Camps Cleared
0
474,358
Distance Traveled
465,013
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,153
631
22
4
0
105,226
0
W
Neith
3,917
783
47
9
0
86,848
2
W
Ah Puch
3,991
798
27
5
0
94,251
2
L
Ganesha
3,178
636
7
1
0
118,788
0
L
Bellona
2,602
520
4
1
0
76,814
0
L
Achilles
3,147
629
18
4
0
73,984
1
W
Loki
3,714
743
37
7
0
116,958
1
W
Ymir
3,510
702
14
3
0
86,083
0
W
Heimdallr
3,231
646
22
4
0
80,873
1
L
Ra
3,000
600
29
6
0
99,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role