Player Matchup

Gilgamesh
Gilgamesh
Junirafa35
Gilgamesh
Level 129
God Stats
10W - 2L
1,959 SR
Queue Stats
57W - 57L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
iGuir__
Baron Samedi
Level 106
God Stats
11W - 7L
1,791 SR
Queue Stats
53W - 53L
1,672 Elo+
Party 1
Bellona
Bellona
vinicius801BR
Bellona
Level 53
God Stats
1W - 3L
1,282 SR
Queue Stats
15W - 27L
1,537 Elo+
Party 1
Team Averages
Level 96
1,677 SR
1,601 Elo+

VS

Team Averages
Level 80
1,564 SR
1,752 Elo+
Camazotz
Camazotz
GhostNappa7697
Camazotz
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 150L
1,812 Elo+
Party 2
Baron Samedi
Baron Samedi
Sandagger22
Baron Samedi
Level 58
God Stats
4W - 9L
1,693 SR
Queue Stats
45W - 77L
1,715 Elo+
Solo
Vamana
Vamana
WasteFulMan
Vamana
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
296W - 319L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Junirafa35
Gilgamesh
18
7 / 4 / 5
12,525
696
24,054
24,042
22,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
iGuir__
Baron Samedi
18
4 / 3 / 7
12,878
715
13,425
12,347
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
15
1 / 4 / 7
10,839
602
7,659
15,775
16,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
16
2 / 3 / 7
11,369
632
13,091
15,292
5,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Sandagger22
Baron Samedi
17
3 / 5 / 8
12,115
673
11,665
14,731
6,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
18
6 / 4 / 5
12,900
717
19,851
23,004
27,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
12
Kills
11
11
Deaths
12
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Camazotz
2
3
7
1.83
W
Gilgamesh
Junirafa35
Gilgamesh
7
4
5
2.38
L
Baron Samedi
Sandagger22
Baron Samedi
3
5
8
1.4
L
Vamana
6
4
5
2.13
W
Baron Samedi
iGuir__
Baron Samedi
4
3
7
2.5
W
Bellona
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,138
Damage
44,607
52,164
Taken
53,027
44,464
Mitigated
40,273
11,688
Healing
24,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
13,091
1,324
1,231
7,254
15,292
5,894
1,430
4,651
10,641
0
28,483
W
Gilgamesh
Junirafa35
Gilgamesh
24,054
7,647
0
4,064
24,042
22,939
1,296
5,784
16,974
0
72,241
L
Baron Samedi
Sandagger22
Baron Samedi
11,665
498
3,464
6,502
14,731
6,976
614
4,629
10,102
46,610
0
L
Vamana
19,851
9,927
0
5,777
23,004
27,403
747
4,856
18,148
198
40,554
W
Baron Samedi
iGuir__
Baron Samedi
13,425
502
3,520
3,791
12,347
5,404
705
2,819
8,801
52,845
0
W
Bellona
7,659
1,123
0
313
15,775
16,121
1,058
3,751
10,947
0
20,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,242
Gold Earned
36,384
189
Minions Killed
169
10
Camps Cleared
4
916,064
Distance Traveled
907,241
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,369
632
48
3
0
301,682
4
W
Gilgamesh
12,525
696
82
5
4
325,629
2
L
Baron Samedi
12,115
673
76
4
1
296,894
1
L
Vamana
12,900
717
45
3
3
308,665
1
W
Baron Samedi
12,878
715
78
4
4
290,181
0
W
Bellona
10,839
602
29
2
2
300,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role