Player Matchup

Cliodhna
Cliodhna
AFatalWaffle
Cliodhna
Level 60
God Stats
5W - 11L
1,500 SR
Queue Stats
92W - 99L
1,500 Elo+
Party 2
Terra
Terra
BeefyxMoose13
Terra
Level 29
God Stats
11W - 7L
1,690 SR
Queue Stats
76W - 75L
1,715 Elo+
Party 3
Skadi
Skadi
Blackjack0929
Skadi
Level 86
God Stats
13W - 3L
1,500 SR
Queue Stats
84W - 87L
1,715 Elo+
Party 3
Hel
Hel
SonofSilfuryn
Hel
Level 66
God Stats
19W - 20L
1,772 SR
Queue Stats
116W - 114L
1,429 Elo+
Party 2
Izanami
Izanami
TiberiusNero23
Izanami
Level 64
God Stats
105W - 80L
1,772 SR
Queue Stats
140W - 131L
1,643 Elo+
Party 2
Team Averages
Level 61
1,647 SR
1,601 Elo+

VS

Team Averages
Level 49
1,500 SR
1,530 Elo+
Neith
Neith
CalmLotus
Neith
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Dreamer6471
Erlang Shen
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
259W - 292L
1,880 Elo+
Party 4
Bellona
Bellona
Fimbulvetr1401
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 44L
1,258 Elo+
Party 1
Sobek
Sobek
Master694200
Sobek
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,755 Elo+
Party 4
Gilgamesh
Gilgamesh
SilverChain07
Gilgamesh
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 151L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AFatalWaffle
Cliodhna
19
7 / 1 / 11
12,791
609
11,574
16,597
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 1 / 14
11,251
536
3,887
11,225
15,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

18
8 / 1 / 4
12,536
597
10,990
12,418
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
15 / 7 / 7
13,554
645
19,896
20,146
9,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 6 / 10
11,903
567
13,962
14,864
6,244
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CalmLotus
Neith
14
4 / 6 / 0
9,276
442
10,157
14,166
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Dreamer6471
Erlang Shen
13
2 / 5 / 2
8,520
406
6,663
15,644
8,070
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 15 / 3
8,111
386
3,308
17,101
10,316
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 1
6,881
328
2,064
13,936
8,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
SilverChain07
Gilgamesh
16
6 / 5 / 1
10,376
494
13,058
20,187
10,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
35
Kills
12
16
Deaths
35
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AFatalWaffle
Cliodhna
7
1
11
12.5
W
0
1
14
7
W
8
1
4
10
L
Neith
CalmLotus
Neith
4
6
0
0.67
L
Erlang Shen
Dreamer6471
Erlang Shen
2
5
2
0.6
L
0
15
3
0.1
L
0
4
1
0.13
L
Gilgamesh
SilverChain07
Gilgamesh
6
5
1
1.3
W
15
7
7
2.64
W
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,309
Damage
35,250
75,250
Taken
81,034
44,148
Mitigated
41,303
31,341
Healing
14,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AFatalWaffle
Cliodhna
11,574
1,759
0
4,386
16,597
7,115
1,393
306
16,141
0
94,675
W
3,887
496
3,148
4,340
11,225
15,652
720
672
10,475
19,463
0
W
10,990
5,076
0
2,514
12,418
5,324
2,736
522
11,758
0
86,121
L
Neith
CalmLotus
Neith
10,157
2,839
0
4,680
14,166
4,081
0
2,163
12,003
0
41,243
L
Erlang Shen
Dreamer6471
Erlang Shen
6,663
2,630
218
3,455
15,644
8,070
144
3,190
12,454
0
41,743
L
3,308
1,583
0
145
17,101
10,316
314
7,215
9,886
0
33,632
L
2,064
275
94
3,185
13,936
8,584
0
2,724
11,212
12,563
0
L
Gilgamesh
SilverChain07
Gilgamesh
13,058
1,890
0
2,730
20,187
10,252
0
8,491
11,696
0
57,983
W
19,896
1,814
5,759
9,489
20,146
9,813
3,184
564
19,557
75,535
0
W
13,962
10,907
0
1,705
14,864
6,244
9,475
0
14,621
0
76,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,035
Gold Earned
43,164
516
Minions Killed
302
0
Camps Cleared
0
2,044,557
Distance Traveled
1,666,980
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,791
609
122
6
0
464,403
3
W
Terra
11,251
536
21
1
0
421,244
4
W
Skadi
12,536
597
135
6
0
416,311
2
L
Neith
9,276
442
66
3
0
296,349
8
L
Erlang Shen
8,520
406
71
3
0
314,758
4
L
Bellona
8,111
386
60
3
0
280,005
0
L
Sobek
6,881
328
17
1
0
348,173
6
L
Gilgamesh
10,376
494
88
4
0
427,695
5
W
Hel
13,554
645
116
6
0
400,603
1
W
Izanami
11,903
567
122
6
0
341,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role