Player Matchup

Ymir
Ymir
Argute
Ymir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,437 Elo+
Party 1
Tiamat
Tiamat
Masterkiller102
Tiamat
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,519 Elo+
Party 1
Charybdis
Charybdis
SenpaiiReapeR
Charybdis
Level 157
God Stats
13W - 6L
1,481 SR
Queue Stats
379W - 343L
1,842 Elo+
Solo
Chiron
Chiron
Speoke
Chiron
Level 114
God Stats
8W - 2L
1,935 SR
Queue Stats
35W - 23L
1,599 Elo+
Party 1
Horus
Horus
TheLegendGuccii
Horus
Level 146
God Stats
5W - 0L
1,500 SR
Queue Stats
31W - 20L
1,599 Elo+
Party 1
Team Averages
Level 144
1,583 SR
1,599 Elo+

VS

Team Averages
Level 147
1,607 SR
1,754 Elo+
Anubis
Anubis
Baconadors
Anubis
Level 159
God Stats
72W - 58L
1,500 SR
Queue Stats
419W - 450L
1,974 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DCDanger
Tsukuyomi
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 105L
1,218 Elo+
Solo
Sobek
Sobek
Kamkazi
Sobek
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
2,030 Elo+
Party 2
Chaac
Chaac
Monkey D Sirkev
Chaac
Level 158
God Stats
96W - 102L
1,787 SR
Queue Stats
284W - 304L
1,664 Elo+
Party 3
Artemis
Artemis
Vividus Hunter
Artemis
Level 145
God Stats
103W - 76L
1,747 SR
Queue Stats
300W - 322L
1,886 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Argute
Ymir
19
3 / 3 / 15
13,034
767
10,257
27,525
32,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 9
13,358
786
20,424
8,476
6,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SenpaiiReapeR
Charybdis
19
1 / 1 / 11
12,191
717
11,691
16,461
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chiron
Speoke
Chiron
20
7 / 0 / 10
13,740
808
21,168
10,780
5,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 3 / 14
11,866
698
12,070
18,418
19,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Baconadors
Anubis
18
3 / 6 / 5
11,253
662
14,303
13,054
5,303
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
DCDanger
Tsukuyomi
18
1 / 2 / 6
11,147
656
18,521
14,693
4,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Kamkazi
Sobek
18
0 / 6 / 6
11,548
679
8,497
27,042
29,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 3 / 7
10,831
637
8,181
17,766
17,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
4 / 2 / 1
12,135
714
12,753
14,132
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
19
Kills
9
9
Deaths
19
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
Argute
Ymir
3
3
15
3.5
L
Anubis
Baconadors
Anubis
3
6
5
0.92
L
Tsukuyomi
DCDanger
Tsukuyomi
1
2
6
2
L
Sobek
Kamkazi
Sobek
0
6
6
0.5
W
5
2
9
4.75
L
1
3
7
1.5
W
Charybdis
SenpaiiReapeR
Charybdis
1
1
11
6.5
W
Chiron
Speoke
Chiron
7
0
10
12
W
3
3
14
3.33
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,610
Damage
62,255
81,660
Taken
86,687
69,544
Mitigated
61,702
34,627
Healing
18,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Argute
Ymir
10,257
1,597
2,201
6,391
27,525
32,129
497
9,273
17,913
25,251
0
L
Anubis
Baconadors
Anubis
14,303
1,063
0
2,940
13,054
5,303
207
5,625
6,838
50,319
0
L
Tsukuyomi
DCDanger
Tsukuyomi
18,521
3,333
0
3,912
14,693
4,779
0
4,086
10,216
0
52,416
L
Sobek
Kamkazi
Sobek
8,497
842
0
6,115
27,042
29,333
0
5,115
20,581
24,302
0
W
20,424
221
0
2,138
8,476
6,229
332
1,727
6,713
53,653
0
L
8,181
443
0
4,573
17,766
17,096
0
9,830
6,784
0
28,065
W
Charybdis
SenpaiiReapeR
Charybdis
11,691
5,833
0
6,676
16,461
6,504
6,202
3,986
12,300
0
68,466
W
Chiron
Speoke
Chiron
21,168
8,530
2,215
5,440
10,780
5,034
1,946
2,271
8,463
0
72,422
W
12,070
3,613
2,898
6,668
18,418
19,648
387
5,543
12,652
0
22,765
L
12,753
7,481
0
875
14,132
5,191
0
3,577
9,987
0
60,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,189
Gold Earned
56,914
356
Minions Killed
331
0
Camps Cleared
0
1,748,379
Distance Traveled
1,681,623
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,034
767
31
2
0
358,172
1
L
Anubis
11,253
662
76
4
0
280,842
3
L
Tsukuyomi
11,147
656
79
5
0
398,563
3
L
Sobek
11,548
679
32
2
0
360,694
3
W
Tiamat
13,358
786
84
5
0
358,718
2
L
Chaac
10,831
637
52
3
0
329,450
3
W
Charybdis
12,191
717
89
5
0
318,453
4
W
Chiron
13,740
808
133
8
0
358,259
4
W
Horus
11,866
698
19
1
0
354,777
1
L
Artemis
12,135
714
92
5
0
312,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role