Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DeAtH_MaKeR_1887
Zeus
Level 125
God Stats
7W - 2L
1,715 SR
Queue Stats
253W - 222L
1,596 Elo+
Party 2
Vulcan
Vulcan
neutralroom
Vulcan
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 45L
1,285 Elo+
Party 3
Bellona
Bellona
sirmaster420
Bellona
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 42L
1,186 Elo+
Party 3
Terra
Terra
vDnA_VENOMv
Terra
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 109L
1,663 Elo+
Party 2
Team Averages
Level 106
1,543 SR
1,446 Elo+

VS

Team Averages
Level 138
1,500 SR
1,502 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Ocelot351
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,335 Elo+
Solo
Janus
Janus
tannerru
Janus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 32L
1,585 Elo+
Solo
Kukulkan
Kukulkan
woodylop
Kukulkan
Level 142
God Stats
6W - 3L
1,500 SR
Queue Stats
315W - 344L
1,529 Elo+
Party 1
Set
Set
xXMisterixXx
Set
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 165L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
4 / 3 / 20
10,759
769
7,387
21,575
28,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
5 / 2 / 23
11,117
794
19,697
9,081
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
20
11 / 3 / 16
12,179
870
20,992
11,290
5,217
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
sirmaster420
Bellona
18
12 / 5 / 12
11,434
817
13,095
15,521
14,172
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 1 / 25
10,756
768
7,474
17,032
10,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 9 / 4
8,962
640
7,125
15,076
6,883
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Ocelot351
Sylvanus
17
3 / 5 / 4
9,564
683
4,492
15,483
15,615
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
tannerru
Janus
15
4 / 9 / 3
9,228
659
12,821
14,011
6,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
woodylop
Kukulkan
19
2 / 5 / 5
10,442
746
16,580
10,423
5,093
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 6
8,532
609
8,339
17,455
14,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
35
36
Kills
13
14
Deaths
36
96
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
3
20
4.67
L
Bakasura
 
Bakasura
3
9
4
0.56
W
5
2
23
8.25
L
Sylvanus
Ocelot351
Sylvanus
3
5
4
1
W
Vulcan
11
3
16
6.33
W
Bellona
sirmaster420
Bellona
12
5
12
3.6
L
Janus
tannerru
Janus
4
9
3
0.61
W
4
1
25
16.5
L
Kukulkan
woodylop
Kukulkan
2
5
5
0.9
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,645
Damage
49,357
74,499
Taken
72,448
61,410
Mitigated
48,408
33,744
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,387
1,393
1,640
3,236
21,575
28,631
344
8,102
11,361
16,547
0
L
Bakasura
 
Bakasura
7,125
4,367
547
2,273
15,076
6,883
0
11,362
3,624
0
7,886
W
19,697
2,037
2,361
2,383
9,081
3,369
2,018
5,340
3,312
37,960
0
L
Sylvanus
Ocelot351
Sylvanus
4,492
905
3,827
3,600
15,483
15,615
0
12,096
3,147
9,574
0
W
Vulcan
20,992
5,984
1,776
2,272
11,290
5,217
657
6,006
4,672
49,459
0
W
Bellona
sirmaster420
Bellona
13,095
3,584
2,930
2,001
15,521
14,172
1,225
4,326
10,706
0
20,658
L
Janus
tannerru
Janus
12,821
179
364
770
14,011
6,811
0
10,874
2,897
25,199
0
W
7,474
192
7,380
7,765
17,032
10,021
477
9,400
7,224
13,901
0
L
Kukulkan
woodylop
Kukulkan
16,580
64
716
1,142
10,423
5,093
0
7,677
2,494
54,594
0
L
8,339
2,884
0
1,869
17,455
14,006
0
12,431
4,736
0
13,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,245
Gold Earned
46,728
151
Minions Killed
144
0
Camps Cleared
0
1,340,311
Distance Traveled
1,054,507
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,759
769
9
1
0
237,798
0
L
Bakasura
8,962
640
14
1
0
206,509
0
W
Zeus
11,117
794
36
3
0
277,289
0
L
Sylvanus
9,564
683
10
1
0
192,289
1
W
Vulcan
12,179
870
71
5
0
275,444
1
W
Bellona
11,434
817
10
1
0
231,033
0
L
Janus
9,228
659
28
2
0
202,456
0
W
Terra
10,756
768
25
2
0
318,747
3
L
Kukulkan
10,442
746
84
6
0
237,269
1
L
Set
8,532
609
8
1
0
215,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role