Player Matchup

Gilgamesh
Gilgamesh
Ifoxgrim
Gilgamesh
Level 76
God Stats
6W - 6L
1,302 SR
Queue Stats
62W - 69L
1,715 Elo+
Party 2
Chang'e
Chang'e
Rosamelano87
Chang'e
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Pele
Pele
lazzy-t3ddy
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 35
1,434 SR
1,572 Elo+

VS

Team Averages
Level 53
1,537 SR
1,328 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Nitro Start
Izanami
Level 85
God Stats
14W - 9L
1,610 SR
Queue Stats
59W - 63L
1,468 Elo+
Solo
Bellona
Bellona
Shadowhound12631
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,017 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ifoxgrim
Gilgamesh
10
3 / 5 / 1
7,349
735
8,511
11,766
8,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Rosamelano87
Chang'e
9
0 / 7 / 2
6,258
626
3,628
10,365
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 4 / 3
6,694
669
3,660
8,132
2,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
9 / 1 / 6
9,196
920
12,435
8,673
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Nitro Start
Izanami
14
7 / 1 / 6
8,693
869
9,383
7,274
2,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 11
7,138
714
1,442
5,465
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
16
16
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
6
12
L
Gilgamesh
Ifoxgrim
Gilgamesh
3
5
1
0.7
W
Izanami
Nitro Start
Izanami
7
1
6
10
L
Chang'e
Rosamelano87
Chang'e
0
7
2
0.14
W
0
2
11
2.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,799
Damage
23,260
30,263
Taken
21,412
13,209
Mitigated
8,620
4,210
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,435
3,043
0
4,799
8,673
2,757
1,643
1,637
6,783
34,391
0
L
Gilgamesh
Ifoxgrim
Gilgamesh
8,511
2,012
276
874
11,766
8,458
0
6,013
5,347
0
22,841
W
Izanami
Nitro Start
Izanami
9,383
6,778
0
2,124
7,274
2,353
917
1,695
5,202
0
39,496
L
Chang'e
Rosamelano87
Chang'e
3,628
402
635
1,600
10,365
2,470
0
2,914
7,102
14,743
0
W
1,442
447
0
246
5,465
3,510
77
384
4,864
0
3,153
L
3,660
616
0
825
8,132
2,281
0
3,076
4,814
0
11,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,301
Gold Earned
25,027
68
Minions Killed
121
2
Camps Cleared
8
471,430
Distance Traveled
508,531
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,196
920
55
6
2
188,494
1
L
Gilgamesh
7,349
735
33
3
1
182,814
0
W
Izanami
8,693
869
62
6
6
170,138
2
L
Chang'e
6,258
626
24
2
1
124,803
2
W
Bellona
7,138
714
4
0
0
149,899
0
L
Pele
6,694
669
11
1
0
163,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role