Player Matchup

Cu Chulainn
Cu Chulainn
Doressu
Cu Chulainn
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,588 Elo+
Party 1
Ra
Ra
Jaquitta
Ra
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 181L
1,524 Elo+
Party 2
Athena
Athena
SuckingTiddies
Athena
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
WOPP A LOPP
Danzaburou
Level 160
God Stats
6W - 6L
1,500 SR
Queue Stats
766W - 757L
1,597 Elo+
Party 2
Cthulhu
Cthulhu
iiAmMrRogers
Cthulhu
Level 68
God Stats
5W - 0L
1,500 SR
Queue Stats
207W - 234L
1,548 Elo+
Party 2
Team Averages
Level 121
1,500 SR
1,569 Elo+

VS

Team Averages
Level 100
1,500 SR
1,494 Elo+
Cernunnos
Cernunnos
Beater613
Cernunnos
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 78L
1,514 Elo+
Solo
Cabrakan
Cabrakan
Dvsquezi
Cabrakan
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
H111Power609
Kumbhakarna
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 285L
1,478 Elo+
Party 3
Terra
Terra
Stratusfears
Terra
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 174L
1,478 Elo+
Party 3
Achilles
Achilles
Twonoc
Achilles
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Doressu
Cu Chulainn
18
3 / 7 / 15
12,122
638
15,270
19,290
19,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
9 / 3 / 9
14,695
773
36,276
14,488
7,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 7 / 19
11,863
624
12,213
27,592
24,016
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
WOPP A LOPP
Danzaburou
20
8 / 3 / 9
13,893
731
27,499
15,925
7,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
iiAmMrRogers
Cthulhu
19
1 / 6 / 10
11,902
626
15,533
19,279
19,040
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beater613
Cernunnos
19
7 / 6 / 13
12,640
665
30,654
26,213
14,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Dvsquezi
Cabrakan
19
4 / 7 / 16
12,090
636
14,400
27,147
21,742
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
H111Power609
Kumbhakarna
20
1 / 3 / 23
12,562
661
13,965
25,519
38,531
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 4 / 19
11,821
622
4,412
22,758
33,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
Twonoc
Achilles
20
12 / 3 / 13
13,155
692
26,615
24,947
34,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
110
22
Kills
26
26
Deaths
23
62
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Beater613
Cernunnos
7
6
13
2.25
W
Cu Chulainn
Doressu
Cu Chulainn
3
7
15
1.5
L
Cabrakan
Dvsquezi
Cabrakan
4
7
16
1.71
L
Kumbhakarna
H111Power609
Kumbhakarna
1
3
23
4.17
W
9
3
9
4.5
L
2
4
19
2.88
W
1
7
19
1.5
L
Achilles
Twonoc
Achilles
12
3
13
6.17
W
Danzaburou
WOPP A LOPP
Danzaburou
8
3
9
4.17
W
Cthulhu
iiAmMrRogers
Cthulhu
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,791
Damage
90,046
96,574
Taken
126,584
77,555
Mitigated
142,756
38,884
Healing
68,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Beater613
Cernunnos
30,654
13,479
5,097
8,683
26,213
14,737
1,314
12,962
13,251
0
60,367
W
Cu Chulainn
Doressu
Cu Chulainn
15,270
1,835
2,452
2,340
19,290
19,594
989
7,448
11,262
0
22,736
L
Cabrakan
Dvsquezi
Cabrakan
14,400
2,006
1,322
6,716
27,147
21,742
0
16,352
10,795
23,065
0
L
Kumbhakarna
H111Power609
Kumbhakarna
13,965
1,055
4,299
5,690
25,519
38,531
205
10,622
14,897
36,491
0
W
36,276
3,155
16,346
7,281
14,488
7,264
1,793
4,630
9,448
85,623
0
L
4,412
1,216
16,516
8,872
22,758
33,538
556
14,422
8,336
10,642
0
W
12,213
2,305
1,180
2,746
27,592
24,016
569
9,208
17,995
18,524
0
L
Achilles
Twonoc
Achilles
26,615
4,551
4,088
7,440
24,947
34,208
462
9,664
15,283
0
45,814
W
Danzaburou
WOPP A LOPP
Danzaburou
27,499
7,243
0
4,200
15,925
7,641
1,228
5,275
10,456
0
50,076
W
Cthulhu
iiAmMrRogers
Cthulhu
15,533
63
1,250
1,089
19,279
19,040
0
6,216
12,582
30,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,475
Gold Earned
62,268
194
Minions Killed
197
0
Camps Cleared
0
1,543,294
Distance Traveled
1,523,043
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,640
665
88
5
0
258,273
0
W
Cu Chulainn
12,122
638
14
1
0
289,430
1
L
Cabrakan
12,090
636
21
1
0
274,415
1
L
Kumbhakarna
12,562
661
38
2
0
334,034
1
W
Ra
14,695
773
84
4
0
325,426
0
L
Terra
11,821
622
14
1
0
296,586
1
W
Athena
11,863
624
9
0
0
341,170
0
L
Achilles
13,155
692
36
2
0
359,735
1
W
Danzaburou
13,893
731
41
2
0
282,851
0
W
Cthulhu
11,902
626
46
2
0
304,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role