Player Matchup

Serqet
Serqet
ChillinwitBrent
Serqet
Level 159
God Stats
9W - 13L
1,500 SR
Queue Stats
47W - 55L
1,500 Elo+
Party 4
Agni
Agni
Oreo The DJ
Agni
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Ymir
Ymir
The_Kintaro
Ymir
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Party 3
Izanami
Izanami
XxCodeManxX0714
Izanami
Level 41
God Stats
6W - 6L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 3
Apollo
Apollo
zenox523
Apollo
Level 125
God Stats
8W - 6L
1,500 SR
Queue Stats
112W - 107L
1,705 Elo+
Party 3
Team Averages
Level 96
1,457 SR
1,541 Elo+

VS

Team Averages
Level 46
1,438 SR
1,641 Elo+
Fenrir
Fenrir
ChismIssaSimp
Fenrir
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 95L
1,746 Elo+
Party 1
Chaac
Chaac
DeGOAT1234
Chaac
Level 29
God Stats
34W - 27L
1,586 SR
Queue Stats
206W - 181L
1,541 Elo+
Party 2
Janus
Janus
GetIntimidated
Janus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,664 Elo+
Party 2
Gilgamesh
Gilgamesh
chism14
Gilgamesh
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
258W - 267L
1,746 Elo+
Party 1
Hou Yi
Hou Yi
iMissPushing-
Hou Yi
Level 61
God Stats
18W - 18L
1,104 SR
Queue Stats
300W - 270L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,732
552
3,563
6,815
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

9
2 / 2 / 0
6,374
455
1,255
3,963
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 5 / 5
7,040
503
7,142
14,112
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 3 / 0
8,039
574
5,476
6,384
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
zenox523
Apollo
10
3 / 7 / 5
6,845
489
6,970
11,960
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,225
516
4,561
9,901
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
12
7 / 2 / 5
7,633
545
12,573
9,940
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 4 / 4
7,566
540
1,487
6,589
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
chism14
Gilgamesh
12
2 / 2 / 1
7,121
509
3,632
9,240
4,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 4 / 7
7,789
556
7,798
8,848
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
15
Kills
18
18
Deaths
15
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
1
4
6
W
4
3
1
1.5
W
Chaac
7
2
5
4.75
W
1
4
4
0.75
L
2
2
0
1
L
3
5
5
1.1
L
3
3
0
1
W
Gilgamesh
chism14
Gilgamesh
2
2
1
1.25
W
4
4
7
1.88
L
Apollo
zenox523
Apollo
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,406
Damage
30,051
43,234
Taken
44,518
22,497
Mitigated
17,273
8,666
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,563
513
0
1,920
6,815
2,752
0
0
6,733
0
49,696
W
4,561
179
0
3,506
9,901
3,226
530
1,438
8,235
0
36,477
W
Chaac
12,573
2,455
596
4,708
9,940
5,068
854
2,537
7,403
0
29,669
W
1,487
158
0
715
6,589
1,757
1,445
868
5,696
44,510
0
L
1,255
74
0
609
3,963
896
517
350
3,575
19,385
0
L
7,142
1,286
0
1,397
14,112
13,376
0
478
12,998
18,984
0
L
5,476
2,010
0
1,196
6,384
1,717
0
0
5,977
0
45,856
W
Gilgamesh
chism14
Gilgamesh
3,632
703
0
1,006
9,240
4,745
528
0
9,240
1,409
33,380
W
7,798
3,891
0
630
8,848
2,477
951
3,554
5,294
0
37,237
L
Apollo
zenox523
Apollo
6,970
3,673
408
3,136
11,960
3,756
534
559
10,914
0
30,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,030
Gold Earned
37,334
300
Minions Killed
310
0
Camps Cleared
0
1,173,857
Distance Traveled
1,306,476
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,732
552
86
6
0
261,551
3
W
Fenrir
7,225
516
73
5
0
272,933
2
W
Chaac
7,633
545
31
2
0
318,421
3
W
Janus
7,566
540
84
6
0
242,015
0
L
Agni
6,374
455
52
4
0
169,987
0
L
Ymir
7,040
503
17
1
0
249,011
3
L
Izanami
8,039
574
96
7
0
258,024
5
W
Gilgamesh
7,121
509
60
4
0
225,773
0
W
Hou Yi
7,789
556
62
4
0
247,334
3
L
Apollo
6,845
489
49
4
0
235,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role