Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
JarJartheSithL
Kuzenbo
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 84L
1,692 Elo+
Solo
Persephone
Persephone
SAIKISANNN
Persephone
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,325 Elo+
Party 1
Xbalanque
Xbalanque
hammertime71
Xbalanque
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,503 Elo+

VS

Team Averages
Level 56
1,500 SR
1,582 Elo+
Achilles
Achilles
ARDUIN5
Achilles
Level 81
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 3
Cerberus
Cerberus
Dinomilkk
Cerberus
Level 28
God Stats
9W - 13L
1,500 SR
Queue Stats
381W - 382L
1,500 Elo+
Party 2
Olorun
Olorun
King0125
Olorun
Level 108
God Stats
6W - 4L
1,500 SR
Queue Stats
302W - 317L
1,849 Elo+
Party 2
Guan Yu
Guan Yu
tmtmtm
Guan Yu
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 269L
1,563 Elo+
Solo
Skadi
Skadi
xxRaven47xx
Skadi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 0 / 1
10,360
691
9,784
8,456
4,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
 
Loki
14
4 / 2 / 3
8,403
560
5,162
7,444
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 7
8,643
576
5,872
6,675
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
SAIKISANNN
Persephone
14
0 / 5 / 2
8,762
584
5,126
9,243
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
hammertime71
Xbalanque
15
5 / 1 / 4
9,080
605
10,053
7,863
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ARDUIN5
Achilles
12
1 / 3 / 3
7,312
487
4,477
11,206
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Dinomilkk
Cerberus
12
3 / 3 / 1
7,336
489
3,568
14,241
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
King0125
Olorun
15
3 / 3 / 3
9,024
602
7,381
9,633
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
tmtmtm
Guan Yu
13
0 / 5 / 0
7,182
479
1,205
10,226
9,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 3 / 2
7,354
490
4,321
7,362
2,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
17
Kills
8
8
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
1
7.5
W
Loki
 
Loki
4
2
3
2.75
L
Achilles
ARDUIN5
Achilles
1
3
3
0.83
L
Cerberus
Dinomilkk
Cerberus
3
3
1
1.17
W
1
0
7
4.5
L
Olorun
King0125
Olorun
3
3
3
1.5
W
Persephone
SAIKISANNN
Persephone
0
5
2
0.2
W
Xbalanque
hammertime71
Xbalanque
5
1
4
7
L
Guan Yu
tmtmtm
Guan Yu
0
5
0
0
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,997
Damage
20,952
39,681
Taken
52,668
19,740
Mitigated
28,729
17,197
Healing
16,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,784
2,039
0
6,526
8,456
4,471
0
538
7,673
0
61,444
W
Loki
 
Loki
5,162
1,821
0
2,932
7,444
2,209
0
1,639
5,805
0
44,392
L
Achilles
ARDUIN5
Achilles
4,477
1,615
0
4,729
11,206
3,922
0
1,589
9,571
0
41,932
L
Cerberus
Dinomilkk
Cerberus
3,568
363
0
3,473
14,241
9,046
78
3,783
10,340
20,507
0
W
5,872
2,538
173
1,660
6,675
6,259
145
1,888
4,787
24,681
0
L
Olorun
King0125
Olorun
7,381
3,230
0
3,674
9,633
4,433
1,809
3,470
5,912
65,410
5,955
W
Persephone
SAIKISANNN
Persephone
5,126
430
0
2,406
9,243
3,179
0
4,809
4,429
58,935
0
W
Xbalanque
hammertime71
Xbalanque
10,053
6,049
0
3,500
7,863
3,622
1,975
1,385
6,478
0
70,361
L
Guan Yu
tmtmtm
Guan Yu
1,205
502
0
2,983
10,226
9,202
0
0
9,639
1,103
36,535
L
4,321
2,005
0
2,031
7,362
2,126
0
1,910
5,428
0
43,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,248
Gold Earned
38,208
470
Minions Killed
439
0
Camps Cleared
0
1,591,078
Distance Traveled
1,401,741
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,360
691
116
8
0
339,507
0
W
Loki
8,403
560
73
5
0
360,675
3
L
Achilles
7,312
487
83
6
0
328,316
7
L
Cerberus
7,336
489
32
2
0
258,102
0
W
Kuzenbo
8,643
576
34
2
0
313,876
2
L
Olorun
9,024
602
145
10
0
273,707
4
W
Persephone
8,762
584
118
8
0
291,794
2
W
Xbalanque
9,080
605
129
9
0
285,226
1
L
Guan Yu
7,182
479
90
6
0
255,601
1
L
Skadi
7,354
490
89
6
0
286,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role