Player Matchup

Tiamat
Tiamat
DogOfSwords
Tiamat
Level 64
God Stats
5W - 3L
1,426 SR
Queue Stats
16W - 15L
1,394 Elo+
Solo
Atlas
Atlas
FrenchiestMan
Atlas
Level 48
God Stats
8W - 1L
1,703 SR
Queue Stats
46W - 18L
1,734 Elo+
Party 2
Cernunnos
Cernunnos
Gigaham
Cernunnos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 55L
1,517 Elo+
Party 2
Tyr
Tyr
LordTacoington
Tyr
Level 145
God Stats
7W - 2L
1,703 SR
Queue Stats
143W - 106L
1,484 Elo+
Party 2
Zeus
Zeus
Watubi
Zeus
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 55L
1,517 Elo+
Party 2
Team Averages
Level 94
1,566 SR
1,529 Elo+

VS

Team Averages
Level 36
1,710 SR
1,668 Elo+
Khepri
Khepri
BunterTheHunter
Khepri
Level 26
God Stats
1W - 1L
1,757 SR
Queue Stats
4W - 9L
1,672 Elo+
Party 3
Sylvanus
Sylvanus
HunterBunterGame
Sylvanus
Level 6
God Stats
1W - 1L
1,757 SR
Queue Stats
2W - 4L
1,672 Elo+
Party 3
Olorun
Olorun
MaxSnax
Olorun
Level 23
God Stats
1W - 2L
1,757 SR
Queue Stats
4W - 9L
1,672 Elo+
Party 3
Atlas
Atlas
Ritakus
Atlas
Level 39
God Stats
3W - 1L
1,776 SR
Queue Stats
5W - 5L
1,663 Elo+
Party 1
Heimdallr
Heimdallr
Viridict
Heimdallr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 2 / 4
8,158
816
6,606
5,296
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 0 / 16
8,191
819
4,492
6,368
4,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
Gigaham
Cernunnos
15
6 / 0 / 8
8,179
818
10,615
5,967
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
9 / 1 / 7
8,545
855
10,562
8,260
7,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
Watubi
Zeus
14
5 / 1 / 10
8,174
817
11,633
4,856
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
5,962
596
598
8,901
7,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 3 / 2
6,893
689
4,675
8,345
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
MaxSnax
Olorun
12
0 / 7 / 1
6,367
637
1,460
9,449
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Ritakus
Atlas
13
2 / 7 / 2
7,518
752
5,680
16,806
12,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Viridict
Heimdallr
12
1 / 3 / 2
6,623
662
4,963
6,450
2,242
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
24
Kills
4
4
Deaths
24
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Tiamat
3
2
4
2.5
W
1
0
16
9
W
Cernunnos
Gigaham
Cernunnos
6
0
8
10
L
1
3
2
0.67
W
9
1
7
12.5
L
Olorun
MaxSnax
Olorun
0
7
1
0.07
L
Atlas
Ritakus
Atlas
2
7
2
0.43
L
Heimdallr
Viridict
Heimdallr
1
3
2
0.67
W
Zeus
Watubi
Zeus
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,908
Damage
17,376
30,747
Taken
49,951
19,826
Mitigated
29,787
9,628
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
598
0
0
0
8,901
7,992
0
3,282
5,153
4,731
0
W
Tiamat
6,606
622
0
1,298
5,296
2,883
198
2,243
3,053
28,747
0
W
4,492
1,369
0
1,178
6,368
4,755
331
1,699
4,669
13,546
0
W
Cernunnos
Gigaham
Cernunnos
10,615
5,045
0
2,687
5,967
2,474
2,202
2,787
3,180
0
25,976
L
4,675
1,035
1,123
1,102
8,345
3,916
21
3,588
4,355
15,804
2,589
W
10,562
1,185
0
2,813
8,260
7,968
584
2,466
5,794
0
29,145
L
Olorun
MaxSnax
Olorun
1,460
674
247
912
9,449
3,088
0
5,677
3,201
6,692
0
L
Atlas
Ritakus
Atlas
5,680
1,469
147
2,572
16,806
12,549
0
6,478
9,578
9,170
0
L
Heimdallr
Viridict
Heimdallr
4,963
2,272
0
576
6,450
2,242
36
2,123
4,074
0
16,367
W
Zeus
Watubi
Zeus
11,633
1,844
0
1,652
4,856
1,746
694
2,835
2,021
24,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,247
Gold Earned
33,363
216
Minions Killed
102
0
Camps Cleared
0
1,070,586
Distance Traveled
876,141
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,962
596
3
0
0
181,081
0
W
Tiamat
8,158
816
62
6
0
225,345
3
W
Atlas
8,191
819
17
2
0
205,032
0
W
Cernunnos
8,179
818
43
4
0
186,722
0
L
Sylvanus
6,893
689
38
4
0
160,935
0
W
Tyr
8,545
855
42
4
0
256,990
0
L
Olorun
6,367
637
17
2
0
173,486
1
L
Atlas
7,518
752
12
1
0
178,013
3
L
Heimdallr
6,623
662
32
3
0
182,626
1
W
Zeus
8,174
817
52
5
0
196,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role