Player Matchup

Ares
Ares
MajinSaiyan87
Ares
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 30L
1,253 Elo+
Party 1
Neith
Neith
PPPhiiillll
Neith
Level 3
God Stats
0W - 6L
1,500 SR
Queue Stats
10W - 28L
1,253 Elo+
Party 1
Set
Set
dark-stukov
Set
Level 62
God Stats
2W - 5L
1,217 SR
Queue Stats
28W - 52L
1,256 Elo+
Party 1
Team Averages
Level 24
1,406 SR
1,254 Elo+

VS

Team Averages
Level 42
1,578 SR
1,420 Elo+
Geb
Geb
Ahjustable
Geb
Level 8
God Stats
1W - 3L
1,731 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Hades
Hades
Golden-strike3
Hades
Level 57
God Stats
4W - 2L
1,708 SR
Queue Stats
9W - 8L
1,260 Elo+
Solo
Skadi
Skadi
xXl ZEUS lXx
Skadi
Level 60
God Stats
1W - 0L
1,296 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
8,356
643
6,337
17,156
18,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 6 / 3
9,325
717
14,047
12,750
5,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
4 / 6 / 3
9,261
712
10,651
15,510
6,833
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 15
10,455
804
5,228
18,165
22,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 2 / 4
11,439
880
19,426
17,379
10,611
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 3 / 8
10,124
779
11,277
9,737
3,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
18
18
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
W
11
2
4
6.5
L
0
6
3
0.25
L
2
6
3
0.58
L
4
6
3
0.92
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,035
Damage
35,931
45,416
Taken
45,281
31,756
Mitigated
36,322
4,385
Healing
14,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,228
1,197
0
2,195
18,165
22,455
240
2,697
15,468
11,557
0
W
19,426
1,814
959
9,462
17,379
10,611
871
3,181
14,198
58,758
0
L
6,337
974
0
1,161
17,156
18,950
0
8,264
8,892
11,127
0
L
14,047
7,013
0
809
12,750
5,973
72
8,181
4,569
0
35,195
L
10,651
5,259
929
1,486
15,510
6,833
0
8,226
7,284
0
26,281
W
11,277
6,436
0
1,494
9,737
3,256
1,286
1,216
8,521
0
33,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,942
Gold Earned
32,018
75
Minions Killed
120
3
Camps Cleared
5
636,731
Distance Traveled
728,597
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,455
804
11
1
0
267,753
0
W
Hades
11,439
880
78
6
4
237,696
0
L
Ares
8,356
643
6
0
0
223,689
0
L
Neith
9,325
717
48
4
1
192,332
0
L
Set
9,261
712
21
2
2
220,710
1
W
Skadi
10,124
779
31
2
1
223,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role