Player Matchup

Atlas
Atlas
Bronze III
DEATHAXPY
Atlas
Bronze III
Level 155
God Stats
0W - 1L
1,285 SR
Queue Stats
9W - 5L
1,485 MMR
Party 1
Eset
Eset
Bronze III
DraShiRo46
Eset
Bronze III
Level 150
God Stats
1W - 1L
1,681 SR
Queue Stats
8W - 4L
1,530 MMR
Party 1
Izanami
Izanami
Bronze III
Gangola
Izanami
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,482 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 154
1,488 SR
1,499 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,500 SR
1,500 MMR
Cabrakan
Cabrakan
Bronze III
 
Cabrakan
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Silver IV
 
Mulan
Silver IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
bavhiboi
Sol
Bronze III
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DEATHAXPY
Atlas
11
3 / 3 / 3
7,556
840
6,416
13,025
11,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 6 / 4
6,540
727
5,954
8,996
4,908
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Gangola
Izanami
12
3 / 4 / 3
7,364
818
8,081
8,840
3,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
GilgameshThothGebAh Muzen CabNox

VS

Bans
AchillesAnhurFenrirUllrCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
4 / 2 / 8
8,182
909
6,188
11,512
12,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
 
Mulan
12
2 / 4 / 10
7,640
849
4,322
11,227
7,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 1 / 6
8,525
947
15,648
10,852
4,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
13
13
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
2
8
4
W
Mulan
 
Mulan
2
4
10
1.75
L
Atlas
DEATHAXPY
Atlas
3
3
3
1.5
L
1
6
4
0.5
L
Izanami
Gangola
Izanami
3
4
3
1.13
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,451
Damage
26,158
30,861
Taken
33,591
20,390
Mitigated
23,380
6,837
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,188
736
486
3,394
11,512
12,095
100
3,454
8,058
14,527
0
W
Mulan
 
Mulan
4,322
384
1,169
2,110
11,227
7,180
311
4,242
6,985
0
12,565
L
Atlas
DEATHAXPY
Atlas
6,416
2,382
266
2,128
13,025
11,492
112
9,270
3,755
13,721
0
L
5,954
631
835
1,320
8,996
4,908
224
6,010
2,986
15,044
0
L
Izanami
Gangola
Izanami
8,081
4,598
542
1,746
8,840
3,990
329
6,676
2,164
0
34,496
W
15,648
6,408
0
7,119
10,852
4,105
3,026
5,700
5,152
54,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,460
Gold Earned
24,347
89
Minions Killed
97
2
Camps Cleared
7
486,077
Distance Traveled
506,171
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,182
909
8
1
1
181,209
2
W
Mulan
7,640
849
18
2
2
154,671
1
L
Atlas
7,556
840
9
1
0
171,866
2
L
Eset
6,540
727
20
2
0
162,467
2
L
Izanami
7,364
818
60
7
2
151,744
4
W
Sol
8,525
947
71
8
4
170,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role