Player Matchup

Atlas
Atlas
DavidHorst2
Atlas
Level 155
God Stats
10W - 3L
1,500 SR
Queue Stats
376W - 439L
1,394 Elo+
Solo
Aphrodite
Aphrodite
Flawed Cleric
Aphrodite
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
531W - 537L
1,249 Elo+
Solo
Eset
Eset
TimedoutGaming
Eset
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 131L
1,613 Elo+
Solo
Ravana
Ravana
XxGamerboyxX640
Ravana
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 116L
1,500 Elo+
Solo
Hera
Hera
gasps
Hera
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 36L
1,500 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,451 Elo+

VS

Team Averages
Level 121
1,500 SR
1,641 Elo+
Chiron
Chiron
Ailusive
Chiron
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,667 Elo+
Party 1
Aphrodite
Aphrodite
Makosen
Aphrodite
Level 101
God Stats
2W - 5L
1,500 SR
Queue Stats
267W - 274L
1,660 Elo+
Solo
Janus
Janus
Vetiz
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,667 Elo+
Party 1
Set
Set
Zarbomer
Set
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,667 Elo+
Party 1
Poseidon
Poseidon
jonna_x
Poseidon
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
134W - 151L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 19
12,032
752
13,038
38,966
39,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Flawed Cleric
Aphrodite
20
3 / 4 / 20
11,987
749
7,804
21,664
16,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 7 / 17
12,461
779
12,258
20,416
8,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 6 / 15
12,653
791
17,382
21,584
15,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
gasps
Hera
18
5 / 4 / 18
11,753
735
18,633
16,376
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ailusive
Chiron
20
7 / 5 / 9
12,386
774
18,215
15,180
5,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Makosen
Aphrodite
18
5 / 4 / 12
11,477
717
18,218
21,835
16,708
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Vetiz
Janus
20
9 / 6 / 11
12,874
805
22,703
18,090
6,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 6 / 13
10,469
654
9,499
13,549
7,038
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
jonna_x
Poseidon
19
2 / 5 / 19
11,555
722
27,505
15,692
5,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
88
26
Kills
24
24
Deaths
26
89
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chiron
Ailusive
Chiron
7
5
9
2.3
W
3
3
19
4.17
W
Aphrodite
Flawed Cleric
Aphrodite
3
4
20
3.25
L
Aphrodite
Makosen
Aphrodite
5
4
12
2.75
W
5
7
17
1.93
L
Janus
Vetiz
Janus
9
6
11
2.42
W
10
6
15
2.92
L
1
6
13
1.25
W
Hera
gasps
Hera
5
4
18
3.5
L
Poseidon
jonna_x
Poseidon
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,115
Damage
96,140
119,006
Taken
84,346
84,890
Mitigated
40,827
57,321
Healing
40,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Ailusive
Chiron
18,215
4,559
2,177
4,128
15,180
5,412
1,215
9,450
5,557
0
43,689
W
13,038
4,707
973
13,732
38,966
39,995
708
18,464
20,502
23,527
0
W
Aphrodite
Flawed Cleric
Aphrodite
7,804
1,022
11,754
10,185
21,664
16,021
1,721
15,850
5,814
26,541
0
L
Aphrodite
Makosen
Aphrodite
18,218
1,199
11,883
12,113
21,835
16,708
736
11,082
10,137
36,895
0
W
12,258
91
5,533
4,244
20,416
8,063
1,082
12,460
7,956
31,432
0
L
Janus
Vetiz
Janus
22,703
610
1,698
1,327
18,090
6,521
1,447
11,524
6,408
36,309
0
W
17,382
1,896
1,810
2,812
21,584
15,017
1,911
11,382
10,202
0
27,021
L
9,499
2,552
425
941
13,549
7,038
662
7,923
5,312
0
14,116
W
Hera
gasps
Hera
18,633
3,353
3,001
3,277
16,376
5,794
1,675
10,270
6,106
48,827
0
L
Poseidon
jonna_x
Poseidon
27,505
1,600
1,671
3,954
15,692
5,148
1,073
11,754
3,852
49,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,886
Gold Earned
58,761
161
Minions Killed
158
0
Camps Cleared
0
1,484,176
Distance Traveled
1,359,274
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,386
774
56
4
0
233,518
0
W
Atlas
12,032
752
15
1
0
301,864
1
W
Aphrodite
11,987
749
53
3
0
287,079
0
L
Aphrodite
11,477
717
35
2
0
292,355
1
W
Eset
12,461
779
36
2
0
301,444
0
L
Janus
12,874
805
22
1
0
296,077
0
W
Ravana
12,653
791
13
1
0
304,741
0
L
Set
10,469
654
11
1
0
248,995
0
W
Hera
11,753
735
44
3
0
289,048
3
L
Poseidon
11,555
722
34
2
0
288,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role