Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Elotes
Izanami
Level 85
God Stats
44W - 37L
1,500 SR
Queue Stats
389W - 393L
1,743 Elo+
Solo
Discordia
Discordia
MrPurpleOwnedYou
Discordia
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
259W - 309L
1,137 Elo+
Party 2
Khepri
Khepri
kingj09
Khepri
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,476 Elo+

VS

Team Averages
Level 96
1,427 SR
1,406 Elo+
Izanami
Izanami
Brees069
Izanami
Level 74
God Stats
65W - 66L
1,237 SR
Queue Stats
76W - 79L
1,284 Elo+
Party 1
Mercury
Mercury
ROB_IZ_A_BEAZT
Mercury
Level 61
God Stats
13W - 12L
1,613 SR
Queue Stats
47W - 49L
1,385 Elo+
Solo
Ganesha
Ganesha
Shimba32
Ganesha
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 25L
1,736 Elo+
Solo
Poseidon
Poseidon
UndeadHangedMan
Poseidon
Level 125
God Stats
4W - 4L
1,285 SR
Queue Stats
118W - 135L
1,246 Elo+
Party 1
Amaterasu
Amaterasu
Villa7023
Amaterasu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
5 / 1 / 3
8,356
643
6,843
7,412
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
12
5 / 1 / 6
8,085
622
9,641
9,685
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Elotes
Izanami
13
4 / 1 / 1
7,920
609
6,196
7,450
2,194
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
13
4 / 2 / 3
7,630
587
6,735
6,411
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
kingj09
Khepri
12
2 / 0 / 6
7,320
563
3,657
7,326
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brees069
Izanami
11
0 / 4 / 1
6,310
485
6,297
7,453
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,933
456
2,118
7,618
2,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Shimba32
Ganesha
10
1 / 2 / 1
6,721
517
5,913
10,304
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
13
3 / 3 / 0
7,798
600
4,575
7,244
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Villa7023
Amaterasu
10
1 / 8 / 0
6,360
489
3,122
14,592
6,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
20
Kills
5
5
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
3
6.5
W
Gilgamesh
 
Gilgamesh
5
1
6
8
L
Izanami
Brees069
Izanami
0
4
1
0.13
W
Izanami
Elotes
Izanami
4
1
1
4.5
W
Discordia
4
2
3
2.75
L
0
3
1
0.17
L
Ganesha
Shimba32
Ganesha
1
2
1
0.75
L
Poseidon
3
3
0
1
L
Amaterasu
Villa7023
Amaterasu
1
8
0
0.13
W
Khepri
kingj09
Khepri
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,072
Damage
22,025
38,284
Taken
47,211
17,897
Mitigated
21,321
14,414
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,843
3,773
0
4,051
7,412
3,121
0
1,831
5,349
0
53,340
W
Gilgamesh
 
Gilgamesh
9,641
3,205
0
693
9,685
4,855
508
2,790
6,895
0
40,637
L
Izanami
Brees069
Izanami
6,297
5,197
0
1,881
7,453
1,870
0
2,235
5,150
0
42,946
W
Izanami
Elotes
Izanami
6,196
4,192
0
4,072
7,450
2,194
1,260
1,730
5,720
0
66,192
W
Discordia
6,735
294
0
2,765
6,411
2,045
0
2,864
3,547
39,217
0
L
2,118
1,071
0
630
7,618
2,074
0
1,204
6,302
0
30,267
L
Ganesha
Shimba32
Ganesha
5,913
380
304
3,758
10,304
8,094
0
2,548
7,278
25,610
0
L
Poseidon
4,575
324
0
2,715
7,244
2,339
0
3,442
2,971
57,836
0
L
Amaterasu
Villa7023
Amaterasu
3,122
1,258
0
2,065
14,592
6,944
704
386
13,544
0
19,896
W
Khepri
kingj09
Khepri
3,657
550
438
2,395
7,326
5,682
82
1,273
6,053
12,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,311
Gold Earned
33,122
415
Minions Killed
349
0
Camps Cleared
0
1,341,459
Distance Traveled
1,313,157
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,356
643
105
8
0
345,976
0
W
Gilgamesh
8,085
622
75
6
0
246,133
0
L
Izanami
6,310
485
110
8
0
237,232
0
W
Izanami
7,920
609
147
11
0
254,259
4
W
Discordia
7,630
587
73
6
0
247,685
4
L
Mercury
5,933
456
58
4
0
284,935
3
L
Ganesha
6,721
517
11
1
0
269,619
3
L
Poseidon
7,798
600
128
10
0
247,861
6
L
Amaterasu
6,360
489
42
3
0
273,510
0
W
Khepri
7,320
563
15
1
0
247,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role