Player Matchup

Amaterasu
Amaterasu
DaddyHeimdallr
Amaterasu
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 141L
1,562 Elo+
Solo
Nu Wa
Nu Wa
DrFj
Nu Wa
Level 141
God Stats
14W - 5L
1,500 SR
Queue Stats
261W - 255L
1,313 Elo+
Solo
Zhong Kui
Zhong Kui
Fleystation
Zhong Kui
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,632 Elo+
Solo
He Bo
He Bo
ScreechingYetti
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
XxZuesxX
Bacchus
Level 123
God Stats
9W - 5L
1,500 SR
Queue Stats
295W - 323L
1,200 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,442 Elo+

VS

Team Averages
Level 119
1,543 SR
1,405 Elo+
King Arthur
King Arthur
Darthbob59
King Arthur
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 20L
1,625 Elo+
Solo
Anhur
Anhur
DashingThrower3
Anhur
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 87L
1,362 Elo+
Solo
Nox
Nox
ShrekAtSwampton
Nox
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 68L
1,148 Elo+
Party 1
Vulcan
Vulcan
Spaceman_Hw
Vulcan
Level 128
God Stats
23W - 17L
1,715 SR
Queue Stats
832W - 861L
1,679 Elo+
Solo
Zeus
Zeus
TragicMagic15
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 73L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DaddyHeimdallr
Amaterasu
19
14 / 4 / 11
12,216
940
16,576
29,074
24,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
DrFj
Nu Wa
20
8 / 2 / 20
12,156
935
15,985
10,301
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Fleystation
Zhong Kui
16
2 / 4 / 15
10,101
777
16,138
14,721
9,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 6 / 12
9,797
754
8,125
8,947
3,432
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
XxZuesxX
Bacchus
18
7 / 4 / 20
11,536
887
9,683
16,536
25,478
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darthbob59
King Arthur
15
3 / 9 / 7
8,743
673
9,896
22,582
21,174
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 8 / 9
8,654
666
9,163
15,435
5,564
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 2 / 13
10,167
782
7,750
11,511
14,001
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
15
3 / 9 / 11
9,467
728
17,746
12,395
5,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
10 / 7 / 5
10,879
837
15,314
10,889
4,782
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
65
35
Kills
20
20
Deaths
35
78
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DaddyHeimdallr
Amaterasu
14
4
11
4.88
L
King Arthur
Darthbob59
King Arthur
3
9
7
0.72
L
2
8
9
0.81
W
Nu Wa
DrFj
Nu Wa
8
2
20
9
W
Zhong Kui
Fleystation
Zhong Kui
2
4
15
2.38
W
4
6
12
1.67
L
2
2
13
4.25
L
Vulcan
3
9
11
0.94
L
10
7
5
1.79
W
Bacchus
XxZuesxX
Bacchus
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,507
Damage
59,869
79,579
Taken
72,812
67,084
Mitigated
51,495
33,019
Healing
15,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DaddyHeimdallr
Amaterasu
16,576
4,451
2,720
11,554
29,074
24,063
156
13,984
14,179
1,590
24,876
L
King Arthur
Darthbob59
King Arthur
9,896
967
1,708
3,659
22,582
21,174
0
16,345
6,237
0
19,059
L
9,163
5,220
492
3,132
15,435
5,564
0
12,478
2,957
0
20,276
W
Nu Wa
DrFj
Nu Wa
15,985
3,605
2,919
2,478
10,301
4,548
2,690
7,422
2,879
44,108
0
W
Zhong Kui
Fleystation
Zhong Kui
16,138
1,257
2,405
4,732
14,721
9,563
697
6,326
8,395
35,429
0
W
8,125
297
478
828
8,947
3,432
833
5,583
3,364
16,429
0
L
7,750
1,039
1,546
2,660
11,511
14,001
80
8,401
3,110
25,170
0
L
Vulcan
17,746
8,877
1,032
1,221
12,395
5,974
0
7,284
5,111
37,293
0
L
15,314
3,355
0
332
10,889
4,782
126
6,524
4,365
34,953
0
W
Bacchus
XxZuesxX
Bacchus
9,683
850
2,266
2,639
16,536
25,478
643
7,495
9,041
18,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,806
Gold Earned
47,910
158
Minions Killed
158
0
Camps Cleared
0
1,216,478
Distance Traveled
1,021,274
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,216
940
14
1
0
261,660
0
L
King Arthur
8,743
673
14
1
0
201,958
0
L
Anhur
8,654
666
25
2
0
190,310
0
W
Nu Wa
12,156
935
65
5
0
247,026
0
W
Zhong Kui
10,101
777
53
4
0
238,385
2
W
He Bo
9,797
754
14
1
0
220,318
0
L
Nox
10,167
782
31
2
0
227,321
0
L
Vulcan
9,467
728
41
3
0
208,252
3
L
Zeus
10,879
837
47
4
0
193,433
1
W
Bacchus
11,536
887
12
1
0
249,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role