Player Matchup

Hou Yi
Hou Yi
BlueFox05
Hou Yi
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 59L
1,800 Elo+
Party 1
Ra
Ra
Dr_Bacon0550
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,715 Elo+
Party 1
Bacchus
Bacchus
Sportingblue15
Bacchus
Level 43
God Stats
4W - 6L
1,467 SR
Queue Stats
64W - 74L
1,715 Elo+
Party 1
Team Averages
Level 36
1,489 SR
1,744 Elo+

VS

Team Averages
Level 99
1,500 SR
1,500 Elo+
Izanami
Izanami
BenLeather90
Izanami
Level 90
God Stats
2W - 5L
1,500 SR
Queue Stats
16W - 30L
1,500 Elo+
Party 2
Ra
Ra
FAD3DTKO
Ra
Level 107
God Stats
1W - 7L
1,500 SR
Queue Stats
32W - 52L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
IHateLiving69
Sun Wukong
Level 100
God Stats
3W - 6L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BlueFox05
Hou Yi
15
4 / 5 / 2
11,200
622
14,428
16,350
7,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
2 / 6 / 5
11,067
615
13,205
13,537
6,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 4
11,735
652
9,984
20,928
33,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BenLeather90
Izanami
17
3 / 4 / 6
11,985
666
14,933
14,038
5,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 6
11,517
640
10,437
8,137
2,964
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
IHateLiving69
Sun Wukong
18
8 / 1 / 5
13,702
761
16,675
28,585
27,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
8
Kills
13
13
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
BenLeather90
Izanami
3
4
6
1.5
L
Hou Yi
BlueFox05
Hou Yi
4
5
2
1
L
2
6
5
0.75
W
2
3
6
1.67
W
Sun Wukong
IHateLiving69
Sun Wukong
8
1
5
10.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,617
Damage
42,045
50,815
Taken
50,760
47,667
Mitigated
35,837
13,448
Healing
26,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BenLeather90
Izanami
14,933
8,594
807
3,397
14,038
5,600
2,411
7,952
5,860
0
50,493
L
Hou Yi
BlueFox05
Hou Yi
14,428
6,169
0
2,104
16,350
7,667
672
4,063
12,287
0
49,407
L
13,205
1,779
1,390
3,524
13,537
6,291
287
4,623
8,914
49,923
0
W
10,437
390
2,754
2,653
8,137
2,964
159
4,047
3,978
40,932
0
W
Sun Wukong
IHateLiving69
Sun Wukong
16,675
2,819
969
15,530
28,585
27,273
305
11,112
16,955
3,930
36,837
L
9,984
839
426
6,004
20,928
33,709
46
4,722
16,206
26,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,002
Gold Earned
37,204
164
Minions Killed
182
4
Camps Cleared
7
893,476
Distance Traveled
851,427
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,985
666
77
4
1
282,607
2
L
Hou Yi
11,200
622
63
4
2
275,539
3
L
Ra
11,067
615
81
5
2
283,984
0
W
Ra
11,517
640
63
4
5
253,769
0
W
Sun Wukong
13,702
761
42
2
1
315,051
1
L
Bacchus
11,735
652
20
1
0
333,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role