Player Matchup

Atlas
Atlas
 
Atlas
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ConexxionLost
Danzaburou
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,726 Elo+
Party 2
Izanami
Izanami
JPrincessa
Izanami
Level 18
God Stats
9W - 18L
1,361 SR
Queue Stats
25W - 40L
1,556 Elo+
Party 2
Anubis
Anubis
SnoopElf
Anubis
Level 88
God Stats
0W - 1L
1,181 SR
Queue Stats
0W - 5L
1,305 Elo+
Party 2
Bacchus
Bacchus
VirusDoctor
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 81L
1,556 Elo+
Party 2
Team Averages
Level 51
1,408 SR
1,529 Elo+

VS

Team Averages
Level 57
1,509 SR
1,464 Elo+
Mulan
Mulan
Arepa_Con_Tamal
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,285 Elo+
Party 3
Ares
Ares
Carrot_stomped_u
Ares
Level 21
God Stats
2W - 0L
1,389 SR
Queue Stats
4W - 6L
1,644 Elo+
Party 1
Vulcan
Vulcan
IXx_JESHUA_xXI
Vulcan
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 10L
1,285 Elo+
Party 3
Apollo
Apollo
RnwG-Rikey-_-420
Apollo
Level 67
God Stats
2W - 4L
1,658 SR
Queue Stats
4W - 6L
1,464 Elo+
Party 1
Ah Puch
Ah Puch
etims-_-
Ah Puch
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 6 / 0
8,273
636
7,019
17,697
6,575
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
ConexxionLost
Danzaburou
16
1 / 7 / 1
8,886
684
3,279
15,172
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
JPrincessa
Izanami
13
0 / 5 / 0
7,760
597
2,620
10,420
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SnoopElf
Anubis
15
0 / 4 / 1
8,212
632
5,700
9,096
4,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
VirusDoctor
Bacchus
13
0 / 5 / 2
7,948
611
4,582
9,934
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 12
11,369
875
10,029
14,195
16,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 1 / 11
9,809
755
2,116
12,005
11,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

20
7 / 1 / 11
12,011
924
19,681
6,119
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 9
10,251
789
4,128
5,796
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
etims-_-
Ah Puch
18
4 / 0 / 12
11,102
854
20,512
6,008
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
82
3
Kills
27
27
Deaths
3
4
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
6
0
0.33
W
10
0
12
16
W
1
1
11
6.5
L
Danzaburou
ConexxionLost
Danzaburou
1
7
1
0.21
W
7
1
11
12.5
L
Izanami
JPrincessa
Izanami
0
5
0
0
W
5
1
9
9.5
L
Anubis
SnoopElf
Anubis
0
4
1
0.13
L
Bacchus
VirusDoctor
Bacchus
0
5
2
0.2
W
Ah Puch
etims-_-
Ah Puch
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
56,466
62,319
Taken
44,123
25,907
Mitigated
36,094
6,126
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,019
1,391
0
1,583
17,697
6,575
0
12,960
4,373
16,224
0
W
10,029
962
0
6,966
14,195
16,965
1,151
3,963
10,055
0
28,136
W
2,116
144
156
2,207
12,005
11,285
563
5,144
6,776
6,931
0
L
Danzaburou
ConexxionLost
Danzaburou
3,279
351
0
778
15,172
6,277
0
9,046
5,616
0
28,529
W
19,681
8,133
43
1,575
6,119
2,315
1,832
3,888
2,171
73,967
0
L
Izanami
JPrincessa
Izanami
2,620
1,161
0
1,194
10,420
3,563
0
8,465
1,915
0
14,020
W
4,128
1,810
0
673
5,796
2,438
1,166
2,306
3,438
0
32,289
L
Anubis
SnoopElf
Anubis
5,700
153
129
2,052
9,096
4,975
0
6,799
2,039
35,067
0
L
Bacchus
VirusDoctor
Bacchus
4,582
374
0
390
9,934
4,517
0
4,505
5,254
13,327
0
W
Ah Puch
etims-_-
Ah Puch
20,512
340
0
2,253
6,008
3,091
1,100
1,586
4,382
64,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,079
Gold Earned
54,542
171
Minions Killed
313
0
Camps Cleared
0
1,077,224
Distance Traveled
1,466,040
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,273
636
26
2
0
244,207
1
W
Mulan
11,369
875
40
3
0
306,239
2
W
Ares
9,809
755
1
0
0
278,841
1
L
Danzaburou
8,886
684
48
4
0
190,594
2
W
Vulcan
12,011
924
116
9
0
303,084
1
L
Izanami
7,760
597
32
2
0
230,397
1
W
Apollo
10,251
789
41
3
0
297,680
0
L
Anubis
8,212
632
47
4
0
211,082
0
L
Bacchus
7,948
611
18
1
0
200,944
0
W
Ah Puch
11,102
854
115
9
0
280,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role