Player Matchup

Merlin
Merlin
BigBeetle69
Merlin
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 216L
1,435 Elo+
Party 4
Thanatos
Thanatos
Clowngang6969
Thanatos
Level 89
God Stats
28W - 45L
1,167 SR
Queue Stats
687W - 721L
1,363 Elo+
Party 4
Apollo
Apollo
Eastern743
Apollo
Level 83
God Stats
2W - 2L
1,715 SR
Queue Stats
87W - 94L
1,646 Elo+
Party 3
Kumbhakarna
Kumbhakarna
EvilToaster330
Kumbhakarna
Level 69
God Stats
25W - 22L
1,653 SR
Queue Stats
81W - 93L
1,658 Elo+
Party 3
Osiris
Osiris
OriginalKrit
Osiris
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 124L
1,457 Elo+
Solo
Team Averages
Level 85
1,507 SR
1,512 Elo+

VS

Team Averages
Level 88
1,694 SR
1,505 Elo+
Nu Wa
Nu Wa
EmmaLeeHee
Nu Wa
Level 108
God Stats
16W - 8L
1,533 SR
Queue Stats
123W - 135L
1,458 Elo+
Party 1
Ganesha
Ganesha
IceIceBergy7
Ganesha
Level 105
God Stats
25W - 19L
1,889 SR
Queue Stats
289W - 316L
1,520 Elo+
Party 1
Nemesis
Nemesis
SmoothMT
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,455 Elo+
Party 2
Mulan
Mulan
Whiteflight
Mulan
Level 65
God Stats
3W - 0L
1,904 SR
Queue Stats
5W - 7L
1,531 Elo+
Party 2
Sol
Sol
pineappleryan
Sol
Level 96
God Stats
5W - 8L
1,642 SR
Queue Stats
170W - 190L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 6 / 1
4,730
473
1,714
6,134
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Clowngang6969
Thanatos
8
0 / 1 / 3
4,914
491
3,466
6,314
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
Eastern743
Apollo
9
3 / 3 / 1
5,636
564
2,173
4,302
1,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
EvilToaster330
Kumbhakarna
7
1 / 1 / 1
4,620
462
1,669
9,923
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
10
4 / 4 / 0
5,867
587
5,611
9,791
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
6 / 0 / 2
7,068
707
5,846
5,062
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
IceIceBergy7
Ganesha
8
0 / 1 / 6
5,702
570
1,795
4,801
2,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
SmoothMT
Nemesis
9
2 / 1 / 1
5,380
538
1,818
4,857
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 4 / 1
6,020
602
6,546
8,539
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 2 / 1
6,026
603
6,259
4,134
1,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
15
15
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
6
1
0.08
L
Thanatos
Clowngang6969
Thanatos
0
1
3
1.5
L
Apollo
Eastern743
Apollo
3
3
1
1.17
W
Nu Wa
6
0
2
7
L
Kumbhakarna
EvilToaster330
Kumbhakarna
1
1
1
1.5
W
Ganesha
IceIceBergy7
Ganesha
0
1
6
3
L
Osiris
4
4
0
1
W
Nemesis
SmoothMT
Nemesis
2
1
1
2.5
W
3
4
1
0.88
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,633
Damage
22,264
36,464
Taken
27,393
12,754
Mitigated
10,790
13,561
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,714
123
0
383
6,134
1,465
0
2,228
3,708
17,236
0
L
Thanatos
Clowngang6969
Thanatos
3,466
737
0
4,907
6,314
2,080
0
2,106
4,033
0
27,659
L
Apollo
Eastern743
Apollo
2,173
1,028
0
682
4,302
1,196
0
3,070
1,182
0
21,764
W
Nu Wa
5,846
925
0
1,933
5,062
1,451
0
1,654
3,202
40,297
0
L
Kumbhakarna
EvilToaster330
Kumbhakarna
1,669
198
94
3,246
9,923
3,923
0
4,830
4,993
12,056
0
W
Ganesha
IceIceBergy7
Ganesha
1,795
164
0
1,302
4,801
2,337
156
589
4,036
10,700
605
L
Osiris
5,611
2,533
0
4,249
9,791
4,090
0
275
8,919
0
28,645
W
Nemesis
SmoothMT
Nemesis
1,818
422
0
250
4,857
1,384
0
0
4,757
0
22,210
W
6,546
1,765
0
852
8,539
4,347
0
0
8,539
0
22,912
W
6,259
2,957
374
1,777
4,134
1,271
1,104
866
2,838
27,994
5,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,767
Gold Earned
30,196
209
Minions Killed
264
0
Camps Cleared
0
922,608
Distance Traveled
959,805
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,730
473
42
4
0
162,266
0
L
Thanatos
4,914
491
41
4
0
222,239
2
L
Apollo
5,636
564
52
5
0
166,787
1
W
Nu Wa
7,068
707
87
9
0
198,608
3
L
Kumbhakarna
4,620
462
14
1
0
197,854
0
W
Ganesha
5,702
570
1
0
0
200,046
3
L
Osiris
5,867
587
60
6
0
173,462
3
W
Nemesis
5,380
538
48
5
0
204,160
4
W
Mulan
6,020
602
44
4
0
181,603
3
W
Sol
6,026
603
84
8
0
175,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role