Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Alencas
Bakasura
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 15L
1,502 Elo+
Party 1
Ravana
Ravana
DesinstalaLixo
Ravana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,682 Elo+
Party 1
Fenrir
Fenrir
Zarckover
Fenrir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,502 Elo+
Party 1
Olorun
Olorun
otochsamy
Olorun
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 26L
1,682 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,574 Elo+

VS

Team Averages
Level 108
1,682 SR
1,804 Elo+
Bakasura
Bakasura
AndyNata1
Bakasura
Level 115
God Stats
11W - 5L
1,813 SR
Queue Stats
122W - 94L
1,857 Elo+
Party 2
Jormungandr
Jormungandr
FallenWizard-6
Jormungandr
Level 109
God Stats
5W - 6L
1,914 SR
Queue Stats
218W - 196L
1,857 Elo+
Party 2
Scylla
Scylla
Nico_Efe01
Scylla
Level 105
God Stats
5W - 5L
1,682 SR
Queue Stats
241W - 191L
1,857 Elo+
Party 2
Ganesha
Ganesha
Pal4dino
Ganesha
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 133L
1,725 Elo+
Party 3
Rama
Rama
yTacio
Rama
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 104L
1,725 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 3 / 0
5,195
520
989
6,070
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Alencas
Bakasura
11
1 / 3 / 0
5,996
600
4,262
8,272
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 1 / 0
3,960
396
885
2,162
618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Zarckover
Fenrir
8
1 / 1 / 2
5,292
529
3,042
8,070
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
otochsamy
Olorun
9
1 / 1 / 1
5,325
533
3,326
5,354
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AndyNata1
Bakasura
11
4 / 0 / 1
6,695
670
2,214
5,180
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
FallenWizard-6
Jormungandr
12
3 / 1 / 0
6,478
648
4,669
6,432
4,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Nico_Efe01
Scylla
11
0 / 0 / 4
6,438
644
3,546
3,382
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Pal4dino
Ganesha
8
0 / 1 / 1
4,817
482
1,594
5,054
2,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
yTacio
Rama
10
1 / 1 / 0
5,826
583
4,778
5,765
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
9
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Bakasura
Alencas
Bakasura
1
3
0
0.33
W
Bakasura
AndyNata1
Bakasura
4
0
1
4.5
L
0
1
0
0
W
Jormungandr
FallenWizard-6
Jormungandr
3
1
0
3
W
Scylla
Nico_Efe01
Scylla
0
0
4
2
W
Ganesha
Pal4dino
Ganesha
0
1
1
0.5
L
Fenrir
Zarckover
Fenrir
1
1
2
2
L
Olorun
otochsamy
Olorun
1
1
1
1.5
W
Rama
yTacio
Rama
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,504
Damage
16,801
29,928
Taken
25,813
11,334
Mitigated
11,063
12,073
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
989
40
0
2,339
6,070
1,898
0
1,506
4,432
32,562
0
L
Bakasura
Alencas
Bakasura
4,262
2,655
0
4,081
8,272
3,312
0
4,474
3,165
0
26,708
W
Bakasura
AndyNata1
Bakasura
2,214
1,985
0
1,590
5,180
1,661
0
1,056
4,068
0
32,329
L
885
378
0
270
2,162
618
0
269
1,833
0
8,985
W
Jormungandr
FallenWizard-6
Jormungandr
4,669
1,128
0
2,010
6,432
4,652
263
126
5,195
34,397
0
W
Scylla
Nico_Efe01
Scylla
3,546
726
0
1,554
3,382
896
0
412
2,706
41,238
0
W
Ganesha
Pal4dino
Ganesha
1,594
569
627
1,742
5,054
2,210
0
1,638
3,416
12,651
0
L
Fenrir
Zarckover
Fenrir
3,042
715
0
2,455
8,070
4,326
0
2,199
5,783
1,418
15,400
L
Olorun
otochsamy
Olorun
3,326
1,943
0
2,928
5,354
1,180
0
588
4,736
25,624
0
W
Rama
yTacio
Rama
4,778
4,157
254
3,040
5,765
1,644
159
1,206
4,559
0
35,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,768
Gold Earned
30,254
246
Minions Killed
348
0
Camps Cleared
0
860,108
Distance Traveled
1,031,785
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,195
520
67
7
0
194,669
2
L
Bakasura
5,996
600
73
7
0
233,311
1
W
Bakasura
6,695
670
80
8
0
272,769
3
L
Ravana
3,960
396
25
3
0
83,239
0
W
Jormungandr
6,478
648
78
8
0
176,874
1
W
Scylla
6,438
644
94
9
0
208,682
3
W
Ganesha
4,817
482
0
0
0
186,336
5
L
Fenrir
5,292
529
29
3
0
178,039
3
L
Olorun
5,325
533
52
5
0
170,850
2
W
Rama
5,826
583
96
10
0
187,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role