Player Matchup

Camazotz
Camazotz
DragonPsychoCDT
Camazotz
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,841 Elo+
Solo
Kukulkan
Kukulkan
GabriGhost14
Kukulkan
Level 57
God Stats
52W - 36L
1,607 SR
Queue Stats
121W - 116L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
MasterOogway20
Gilgamesh
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 55L
1,473 Elo+
Solo
Atlas
Atlas
iim mediocre
Atlas
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,115 Elo+
Party 1
Ullr
Ullr
tantenton123
Ullr
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 15L
1,115 Elo+
Party 1
Team Averages
Level 70
1,521 SR
1,412 Elo+

VS

Team Averages
Level 99
1,604 SR
1,661 Elo+
Neith
Neith
Cims14
Neith
Level 87
God Stats
4W - 1L
1,715 SR
Queue Stats
33W - 39L
1,768 Elo+
Party 2
Ares
Ares
Inkedlyfe89
Ares
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 3
Sol
Sol
M a i n e xX
Sol
Level 122
God Stats
8W - 5L
1,805 SR
Queue Stats
33W - 22L
1,768 Elo+
Party 2
Chang'e
Chang'e
Mr South Jersey
Chang'e
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
trencher29
Gilgamesh
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
16
1 / 6 / 9
9,597
686
7,983
17,638
10,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
GabriGhost14
Kukulkan
20
7 / 1 / 6
11,617
830
19,555
10,131
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
MasterOogway20
Gilgamesh
16
4 / 7 / 6
9,917
708
9,914
19,414
8,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 2 / 11
10,083
720
7,574
15,417
12,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 4 / 7
10,717
766
11,228
14,506
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cims14
Neith
17
5 / 4 / 11
10,554
754
22,841
11,668
5,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 7 / 12
10,691
764
14,405
20,426
23,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 1 / 6
11,683
835
9,345
11,001
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 1 / 12
10,167
726
7,392
11,434
7,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
trencher29
Gilgamesh
18
7 / 6 / 5
11,205
800
8,647
18,741
17,470
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
66
19
Kills
20
20
Deaths
19
39
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Neith
Cims14
Neith
5
4
11
2.63
L
Camazotz
1
6
9
0.92
L
Kukulkan
GabriGhost14
Kukulkan
7
1
6
10
W
4
7
12
1.43
W
2
1
6
5
L
Gilgamesh
MasterOogway20
Gilgamesh
4
7
6
1
W
2
1
12
8
L
2
2
11
3.75
L
5
4
7
2.13
W
Gilgamesh
trencher29
Gilgamesh
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,254
Damage
62,630
77,106
Taken
73,270
43,290
Mitigated
57,437
17,670
Healing
17,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cims14
Neith
22,841
9,218
922
2,449
11,668
5,171
1,075
6,943
4,725
0
44,822
L
Camazotz
7,983
2,261
198
6,272
17,638
10,766
0
6,173
11,465
0
24,535
L
Kukulkan
GabriGhost14
Kukulkan
19,555
1,488
708
1,677
10,131
5,187
161
2,997
7,134
62,536
0
W
14,405
497
73
2,411
20,426
23,365
290
6,461
13,965
18,634
0
W
9,345
1,413
567
5,233
11,001
4,358
7,779
1,830
9,171
73,964
0
L
Gilgamesh
MasterOogway20
Gilgamesh
9,914
3,447
0
658
19,414
8,253
0
6,604
12,810
0
22,639
W
7,392
1,195
1,580
2,586
11,434
7,073
852
6,406
5,028
22,291
0
L
7,574
3,252
2,759
3,285
15,417
12,796
91
7,465
7,952
17,481
0
L
11,228
6,601
0
2,113
14,506
6,288
2,621
7,903
6,603
0
37,148
W
Gilgamesh
trencher29
Gilgamesh
8,647
1,616
332
1,516
18,741
17,470
164
5,489
13,252
0
35,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,931
Gold Earned
54,300
252
Minions Killed
258
0
Camps Cleared
0
1,291,487
Distance Traveled
1,309,757
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,554
754
51
4
0
240,222
1
L
Camazotz
9,597
686
31
2
0
259,213
0
L
Kukulkan
11,617
830
120
9
0
273,376
3
W
Ares
10,691
764
8
1
0
265,393
0
W
Sol
11,683
835
124
9
0
288,932
1
L
Gilgamesh
9,917
708
26
2
0
263,667
1
W
Chang'e
10,167
726
20
1
0
223,225
0
L
Atlas
10,083
720
16
1
0
239,670
0
L
Ullr
10,717
766
59
4
0
255,561
2
W
Gilgamesh
11,205
800
55
4
0
291,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role