Player Matchup

Medusa
Medusa
Bronze III
Chechincu
Medusa
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 148
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,500 SR
1,400 MMR
Olorun
Olorun
Bronze III
TDxPRO
Olorun
Bronze III
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chechincu
Medusa
18
1 / 5 / 0
12,770
798
15,346
16,792
8,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AnhurBakasuraBastetCu ChulainnSkadi

VS

Bans
Hou YiUllrAh Muzen CabHachimanHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
TDxPRO
Olorun
20
5 / 1 / 0
15,113
945
13,825
18,010
12,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
Chechincu
Medusa
1
5
0
0.2
W
Olorun
TDxPRO
Olorun
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,346
Damage
13,825
16,792
Taken
18,010
8,316
Mitigated
12,102
1,717
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Chechincu
Medusa
15,346
6,279
0
1,717
16,792
8,316
1,375
12,312
4,480
0
72,633
W
Olorun
TDxPRO
Olorun
13,825
8,018
0
10,794
18,010
12,102
2,435
472
17,538
100,369
9,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,770
Gold Earned
15,113
145
Minions Killed
183
4
Camps Cleared
9
275,039
Distance Traveled
284,515
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,770
798
145
9
4
275,039
4
W
Olorun
15,113
945
183
11
9
284,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role