Player Matchup

Loki
Loki
ChozenKoala
Loki
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 106L
1,464 Elo+
Party 1
Yemoja
Yemoja
Chromatic-Frost
Yemoja
Level 67
God Stats
10W - 5L
1,840 SR
Queue Stats
99W - 93L
1,813 Elo+
Party 2
Poseidon
Poseidon
Guns_N_Roses_II
Poseidon
Level 63
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 11L
1,564 Elo+
Party 1
Bellona
Bellona
ZayGenix
Bellona
Level 71
God Stats
4W - 3L
1,500 SR
Queue Stats
121W - 125L
1,253 Elo+
Party 1
Neith
Neith
betrayedgod
Neith
Level 130
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 147L
1,760 Elo+
Party 2
Team Averages
Level 88
1,568 SR
1,571 Elo+

VS

Team Averages
Level 127
1,569 SR
1,528 Elo+
Medusa
Medusa
Angeryjelly
Medusa
Level 106
God Stats
1W - 3L
1,715 SR
Queue Stats
9W - 18L
1,609 Elo+
Party 3
Ra
Ra
KINGxCRIMSON_5
Ra
Level 107
God Stats
7W - 8L
1,629 SR
Queue Stats
98W - 81L
1,450 Elo+
Party 3
Achilles
Achilles
Umber_379
Achilles
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
290W - 310L
1,607 Elo+
Solo
Artio
Artio
carateristicw
Artio
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 48L
1,477 Elo+
Party 3
Fafnir
Fafnir
thundercrow8a
Fafnir
Level 159
God Stats
11W - 8L
1,500 SR
Queue Stats
1,057W - 1,022L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
6,273
570
4,324
6,634
1,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 2
5,800
527
1,623
3,092
1,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
12
2 / 2 / 1
6,266
570
1,862
4,046
1,046
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
ZayGenix
Bellona
10
2 / 2 / 3
6,296
572
4,044
6,547
5,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 1
5,897
536
2,460
4,141
972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
1
0 / 0 / 0
2,067
188
0
0
0
11
2 / 4 / 0
6,544
595
4,108
7,359
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Umber_379
Achilles
10
4 / 1 / 0
5,949
541
4,361
8,572
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 3
5,663
515
3,729
7,673
8,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 0
5,916
538
892
5,152
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
6
7
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
0
0
0
W
3
2
3
2.25
W
1
0
2
2
W
Poseidon
2
2
1
1.25
L
2
4
0
0.5
L
Achilles
Umber_379
Achilles
4
1
0
4
W
Bellona
ZayGenix
Bellona
2
2
3
1.75
W
0
1
1
0.5
L
0
3
3
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,313
Damage
13,090
24,460
Taken
28,756
10,594
Mitigated
17,650
7,852
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
4,324
1,092
200
955
6,634
1,774
0
2,008
4,395
0
27,532
W
1,623
320
1,243
1,037
3,092
1,373
490
540
1,949
10,924
3,619
W
Poseidon
1,862
217
0
1,155
4,046
1,046
685
1,507
2,362
35,468
0
L
4,108
254
158
2,169
7,359
2,382
0
2,149
5,210
42,748
0
L
Achilles
Umber_379
Achilles
4,361
1,315
0
1,877
8,572
2,925
576
294
8,278
0
30,019
W
Bellona
ZayGenix
Bellona
4,044
1,106
66
1,720
6,547
5,429
54
2,985
2,980
0
25,040
W
2,460
786
2
1,474
4,141
972
0
680
3,077
0
39,082
L
3,729
220
412
3,152
7,673
8,074
0
106
7,567
25,398
0
L
892
52
42
1,346
5,152
4,269
0
592
4,560
24,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,532
Gold Earned
26,139
298
Minions Killed
235
0
Camps Cleared
0
1,031,693
Distance Traveled
846,192
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,067
188
0
0
0
0
0
W
Loki
6,273
570
50
5
0
222,044
2
W
Yemoja
5,800
527
36
3
0
193,407
6
W
Poseidon
6,266
570
68
6
0
205,288
1
L
Ra
6,544
595
80
7
0
210,740
2
L
Achilles
5,949
541
53
5
0
239,622
0
W
Bellona
6,296
572
63
6
0
217,415
6
W
Neith
5,897
536
81
7
0
193,539
2
L
Artio
5,663
515
55
5
0
209,403
2
L
Fafnir
5,916
538
47
4
0
186,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role